Full notes
Full Armada: Last Light update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
- Events
- Performance
- Fixes
- UI and audio
Balance
Reduced flat damage gained from tech
Reduced Missile damage
Merchant now spawns further away from the starting planet
Reduced Drone explosion radius
Adjusted ship level scaling to make ships much more difficult as you progress cycles
Adjusted starter ship reward scaling so reward ships are more powerful as you progress cycles 10% stat increase per cycle -> 20% stat increase per cycle
Bugs
Fixed an issue with RMB battle camera movement
Fixed a bug/crash where drones wouldn't heal from repair ship
Fixed an issue where resetting upgrades would reset all stats to 0 instead of starting level
Fixed a bug where hitting escape in the pause menu would start the battle before the "Start" button was pressed
Fixed a bug where "Increase Fleet Capacity" cost would not reset its cost between games
Fixed a bug where game could crash when changing ship behavior after battle ended
UI
Added a plus sign to per turn resources for consistency
Source
Changelog.gg summarizes and formats this update. How we read updates.
