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Steam News19 April 20251y ago

Patch 3 - Adjusted progression and difficulty

Balance Reduced flat damage gained from tech Reduced Missile damage Merchant now spawns further away from the starting planet Reduced Drone explosion radius Adjusted ship level scaling to make ships much more difficult

Full notes

Full Armada: Last Light update

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What changed

6 fixes1 addition6 changes0 removals
  • Balance
  • Gameplay
  • Events
  • Performance
  • Fixes
  • UI and audio
changedBalance
changedReduced flat damage gained from tech
changedReduced Missile damage
changedReduced Drone explosion radius
changedAdjusted ship level scaling to make ships much more difficult as you progress cycles
changedAdjusted starter ship reward scaling so reward ships are more powerful as you progress cycles 10% stat increase per cycle -> 20% stat increase per cycle Bugs
  • Balance

  • Reduced flat damage gained from tech

  • Reduced Missile damage

  • Merchant now spawns further away from the starting planet

  • Reduced Drone explosion radius

  • Adjusted ship level scaling to make ships much more difficult as you progress cycles

  • Adjusted starter ship reward scaling so reward ships are more powerful as you progress cycles 10% stat increase per cycle -> 20% stat increase per cycle

    Bugs

  • Fixed an issue with RMB battle camera movement

  • Fixed a bug/crash where drones wouldn't heal from repair ship

  • Fixed an issue where resetting upgrades would reset all stats to 0 instead of starting level

  • Fixed a bug where hitting escape in the pause menu would start the battle before the "Start" button was pressed

  • Fixed a bug where "Increase Fleet Capacity" cost would not reset its cost between games

  • Fixed a bug where game could crash when changing ship behavior after battle ended

    UI

  • Added a plus sign to per turn resources for consistency

Source

Steam News / 19 April 2025

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