What changed
0 fixes0 additions2 changes0 removals
changedI put a few more of our monsters on the main store page for a bit of fun. I had so much fun making all of them during development that I'm seriously hankering to get back into that. I think that was my favorite part in Arena.
changedIn between the various Steam setups and emails these days, I've been thinking about what elements should be improved in the future. I'm almost done with a dedicated character generation system. We went with an in-game one for Arena, and it works. It's solid. But, I got a couple of comments that a dedicated system would be better/more fun/etc. So, that's a thing that I decided to do.
Arena of Suffering changes
changedI put a few more of our monsters on the main store page for a bit of fun. I had so much fun making all of them during development that I'm seriously hankering to get back into that. I think that was my favorite part in Arena.
changedIn between the various Steam setups and emails these days, I've been thinking about what elements should be improved in the future. I'm almost done with a dedicated character generation system. We went with an in-game one for Arena, and it works. It's solid. But, I got a couple of comments that a dedicated system would be better/more fun/etc. So, that's a thing that I decided to do.
I put a few more of our monsters on the main store page for a bit of fun. I had so much fun making all of them during development that I'm seriously hankering to get back into that. I think that was my favorite part in Arena.
In between the various Steam setups and emails these days, I've been thinking about what elements should be improved in the future. I'm almost done with a dedicated character generation system. We went with an in-game one for Arena, and it works. It's solid. But, I got a couple of comments that a dedicated system would be better/more fun/etc. So, that's a thing that I decided to do.