Full notes
Full Are You A Wizard update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Store
Are You A Wizard changes
Varied invisible code streamlining to speed up gameplay by a bit.
Shop item descriptions now expand when hovered, accommodating spell scrolls and some other items with longer descriptions.
Fix some buggy interactions between "autonomous", "persistent", or "trap" spells and some spell modification upgrades (Double Durations, Wild Magic, etc.).
Adjust Doom spawn timer based on the level (should give you enough time to beat the more difficult levels now).
Source
Changelog.gg summarizes and formats this update. How we read updates.
