Repeated intro
What changed
0 fixes2 additions1 change0 removals
- Gameplay
- Balance
- UI and audio
changedThe demo begins with EVERY spell, rune, and dice body unlocked for that character. The playtest also does not contain the tutorial. With both of these things in mind, it's highly advised that you play the demo first to get a grasp on the fundamentals, if you haven't already:
addedWhile I obviously can't make you play with analytics enabled, the purpose of the playtest is to gather data so it's extremely helpful for me as the dev to be able to see the specifics of the runs and to dive further into combat data. I do request that you enable analytics, at the very least for the duration of the playtest. Opting in to analytics for the playtest will not automatically opt you in to analytics for the full or demo versions.
addedThere is a button to send feedback on the main menu and on the pause menu, as well as a button on the pause menu to take you to our bug report submission form. While simply playing the game with analytics enabled is very helpful, I would also love to hear your thoughts!
Archon Soul: Prologue changes
changedThe demo begins with EVERY spell, rune, and dice body unlocked for that character. The playtest also does not contain the tutorial. With both of these things in mind, it's highly advised that you play the demo first to get a grasp on the fundamentals, if you haven't already:
addedWhile I obviously can't make you play with analytics enabled, the purpose of the playtest is to gather data so it's extremely helpful for me as the dev to be able to see the specifics of the runs and to dive further into combat data. I do request that you enable analytics, at the very least for the duration of the playtest. Opting in to analytics for the playtest will not automatically opt you in to analytics for the full or demo versions.
addedThere is a button to send feedback on the main menu and on the pause menu, as well as a button on the pause menu to take you to our bug report submission form. While simply playing the game with analytics enabled is very helpful, I would also love to hear your thoughts!
From now until November 21st, the Archon Soul playtest is available for the first 400 players to sign up!
You will be randomly assigned either:
The Pyromancer, who wields the power of many flames.
or...
The Thaumancer, who commands the power of storms.
The demo begins with EVERY spell, rune, and dice body unlocked for that character. The playtest also does not contain the tutorial. With both of these things in mind, it's highly advised that you play the demo first to get a grasp on the fundamentals, if you haven't already:
Archon Soul Demo
While I obviously can't make you play with analytics enabled, the purpose of the playtest is to gather data so it's extremely helpful for me as the dev to be able to see the specifics of the runs and to dive further into combat data. I do request that you enable analytics, at the very least for the duration of the playtest. Opting in to analytics for the playtest will not automatically opt you in to analytics for the full or demo versions.
There is a button to send feedback on the main menu and on the pause menu, as well as a button on the pause menu to take you to our bug report submission form. While simply playing the game with analytics enabled is very helpful, I would also love to hear your thoughts!
Have Fun!
-Thomas, PolyGryph