Full notes
Full Archmage Rises update
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What changed
- Compatibility
- Fixes
- Gameplay
- Events
Jan 1: Some players are reporting save game incompatibility between Dec 6 build and this Dec 31 build.
For now, I have made the Beta Branch the Dec 6 Build so you can load your saves.
I carved out some time today to look into a few recently reported bugs.
Fixed Glassmaker not selling any glass. What was she doing with her time?! ːlaughing_yetiː Well I got them back to work!
Fixed casting Haste on plants makes the plant yield on the FIRST day of the season instead of some date within the season.
Expanded the text display area for Random Events
Added Console command: [c]HexEvents.Reload[/c] to allow Events writers to reload their JSON without having to restart the game. This coincides with the documentation I provided few days ago.
Fixed Dead Body random event where you find a body with a note and no options. Now it has options and rewards.
Organic Resources
There were a few bugs reported on plants not yielding their fruit/resources.
I investigated and double checked it is all working correctly and as expected.
I think the issue is some confusion on how it works, so hopefully here is a better more clear description of the complexity and subtlety of it:
My Mental Model
It has to do with the 'realism' of the growth cycles of organic resources. My mental model revolves around 'Strawberries' which I just happen to be eating right now 😋
Where I live strawberries ripen late June.
If I go to a strawberry plant in May, there are 0 strawberries.
If I go to it late June, early July, they are strawberries.
How long do strawberries last on the plant after they ripen? I don't really know, so I just made it in game that summer bearing plants have their fruit ruined by pests and rot in Winter.
So if I go to a strawberry plant in Fall, the fruit will be there.
I go in Winter, it's back to 0. And will continue to be 0 until late June.
In Game
This is how it works in game: If you ask someone about fireseed, which yields in summer, and go to the plant in Spring, there will be 0 fruit. It all go ruined back in Winter before you even knew about the plant existing.
But if you wait until Summer, it will bear it's fireseed fruit.
This is also why when you show up at some plants there is resources there, and for others there aren't. It depends on the growth cycle. And I made them somewhat different - snow moss blooms in Winter and is ruined in Spring.
Most plants bloom in Spring and are ruined in Winter.
Some plants, like Cocoa, bloom in Fall and are ruined in Winter.
If you still encounter problems, let me know!
Have a happy New Year everyone! I'm excited for 2026!
Source
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