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Steam News9 October 20196y ago

Update 1.02

Update 1.02 Update note Spellings fixes - we have fixed a few spelling (the pop-up for 3rd strike for example) Tutorial frames and stability - Some of you were creative enough to find a way to mess up the tutorial.

Full notes

Full Archeo: Shinar update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes0 additions0 changes0 removals
  • UI and audio
fixedUpdate 1.02Update note Spellings fixes - we have fixed a few spelling (the pop-up for 3rd strike for example) Tutorial frames and stability - Some of you were creative enough to find a way to mess up the tutorial. It was fixed, just like a few simple visual errors. Sound Options Check - There was one case of a problem with no in-game sound. It should be fixed now. The ultra-wide resolution, high resolution, 16:10, 16:9 and more resolution support - basically better resolution support. The bug with 'unavailable' resolution for certain setups should be fixed now. Option to change the place of currency symbol - some of the players found it irritating to have to watch the currency symbol on the other side. Now everybody can easily change that. Archeopedia from the exit options - we have added a new way to enter the Archeopedia. It's our first move to add the option to hide the Cuppy. The pointer graphic in the tutorial optimized - more pixels for better resolution. Window mode - if you want to play the game in a window you now can. To do so just uncheck the fullscreen option in the options. A few minor bug fixes - there's no place to talk about them because it would be more writing to explain what was done than it was done. There were some minor bugs related to new features or new changes and it wouldn't tell you anything about the current update.
fixedUpdate 1.02Summary We have fixed minor issues, created a new task log for next month and prepare the game for further changes. It may not look impressive like story DLC or localization, but the game needed this minor changes. Our next update should cover a few more fixes and options, like hiding Cuppy or introducing a Cheat for the easiest difficulty. We have seen a lot of players wanted to enjoy the story without the struggle. However, the localization won't be that easy for our game. A lot of text is in various forms, tabs and 'flexible' frames. Changing language could cause havoc in the interface and we're going to prepare the game for this scenario. Thank you for your support, warm and kind words, but also for your constructive critique and contribution to our small but growing community. Cheers!

Archeo: Shinar changes

fixedUpdate note Spellings fixes - we have fixed a few spelling (the pop-up for 3rd strike for example) Tutorial frames and stability - Some of you were creative enough to find a way to mess up the tutorial. It was fixed, just like a few simple visual errors. Sound Options Check - There was one case of a problem with no in-game sound. It should be fixed now. The ultra-wide resolution, high resolution, 16:10, 16:9 and more resolution support - basically better resolution support. The bug with 'unavailable' resolution for certain setups should be fixed now. Option to change the place of currency symbol - some of the players found it irritating to have to watch the currency symbol on the other side. Now everybody can easily change that. Archeopedia from the exit options - we have added a new way to enter the Archeopedia. It's our first move to add the option to hide the Cuppy. The pointer graphic in the tutorial optimized - more pixels for better resolution. Window mode - if you want to play the game in a window you now can. To do so just uncheck the fullscreen option in the options. A few minor bug fixes - there's no place to talk about them because it would be more writing to explain what was done than it was done. There were some minor bugs related to new features or new changes and it wouldn't tell you anything about the current update.
fixedSummary We have fixed minor issues, created a new task log for next month and prepare the game for further changes. It may not look impressive like story DLC or localization, but the game needed this minor changes. Our next update should cover a few more fixes and options, like hiding Cuppy or introducing a Cheat for the easiest difficulty. We have seen a lot of players wanted to enjoy the story without the struggle. However, the localization won't be that easy for our game. A lot of text is in various forms, tabs and 'flexible' frames. Changing language could cause havoc in the interface and we're going to prepare the game for this scenario. Thank you for your support, warm and kind words, but also for your constructive critique and contribution to our small but growing community. Cheers!

Update 1.02

Update note Spellings fixes - we have fixed a few spelling (the pop-up for 3rd strike for example) Tutorial frames and stability - Some of you were creative enough to find a way to mess up the tutorial. It was fixed, just like a few simple visual errors. Sound Options Check - There was one case of a problem with no in-game sound. It should be fixed now. The ultra-wide resolution, high resolution, 16:10, 16:9 and more resolution support - basically better resolution support. The bug with 'unavailable' resolution for certain setups should be fixed now. Option to change the place of currency symbol - some of the players found it irritating to have to watch the currency symbol on the other side. Now everybody can easily change that. Archeopedia from the exit options - we have added a new way to enter the Archeopedia. It's our first move to add the option to hide the Cuppy. The pointer graphic in the tutorial optimized - more pixels for better resolution. Window mode - if you want to play the game in a window you now can. To do so just uncheck the fullscreen option in the options. A few minor bug fixes - there's no place to talk about them because it would be more writing to explain what was done than it was done. There were some minor bugs related to new features or new changes and it wouldn't tell you anything about the current update.

Summary We have fixed minor issues, created a new task log for next month and prepare the game for further changes. It may not look impressive like story DLC or localization, but the game needed this minor changes. Our next update should cover a few more fixes and options, like hiding Cuppy or introducing a Cheat for the easiest difficulty. We have seen a lot of players wanted to enjoy the story without the struggle. However, the localization won't be that easy for our game. A lot of text is in various forms, tabs and 'flexible' frames. Changing language could cause havoc in the interface and we're going to prepare the game for this scenario. Thank you for your support, warm and kind words, but also for your constructive critique and contribution to our small but growing community. Cheers!

Source

Steam News / 9 October 2019

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