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Steam News12 January 20206y ago

Update 1.06

Update 1.06 Steam post image Update note Spelling fixes - we have fixed a few spellings (Press Bio, the letter with expedition reward) Font size in Press Bio and Opponents Bio - The font is bigger now Recompense for a s

Full notes

Full Archeo: Shinar update

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What changed

1 fix1 addition1 change0 removals
  • Performance
  • Gameplay
fixedUpdate 1.06Update note Spelling fixes - we have fixed a few spellings (Press Bio, the letter with expedition reward) Font size in Press Bio and Opponents Bio - The font is bigger now Recompense for a strike - We've changed recompense for a strike. Now it's 3000 Pounds on Easy and 1000 Pounds on Normal. Crashing bug fix - There was a bug causing crashes on some devices. It should be patched now but we are going to keep an eye on the problem. Devices with low RAM (less than 2 GB RAM) can be still vulnerable. Starting Funds in Custom - We've added an option which allows changing the starting funds for the players in custom games from 0 to 20 000 Pounds. Highlighted information in Press Bio - The information about preferable stimulant in the Press Bio is now in italics. The bug on first career letter fix - On some devices, there was a bug messing the first letter in the career from Francisco. It was hard to trace because it didn't appear on the second or next time. Menu window for Custom and Career updated - new UI design.
addedUpdate 1.06Summary We have traced some bugs which were reported some time ago. We managed to fix them but we are going to keep watching the reports because there can be always more to it. We also wanted to add more options to the local coop custom games, which we did, but only on a micro-scale (aka starting funds). What are we going to update next? We see that a lot of you struggle with the game (which is ok for us but is not ok for the sales). We are running some test for a new solution to these problems. Hard and Dreadful difficulty won't be affected. We also want more customization, like the starting funds but in a more creative way. And yes, we are still working on the spellings and texts, but we are not focused on that at the moment.
changedUpdate 1.06We would like to thank you for this year (it's almost a full year for us, we entered the Early Access on 17.01.2019), your support was heartwarming and helpful! We will keep working on improvements in the future. What's more? We are working on our unannounced which we hope to share with you soon!

Archeo: Shinar changes

fixedUpdate note Spelling fixes - we have fixed a few spellings (Press Bio, the letter with expedition reward) Font size in Press Bio and Opponents Bio - The font is bigger now Recompense for a strike - We've changed recompense for a strike. Now it's 3000 Pounds on Easy and 1000 Pounds on Normal. Crashing bug fix - There was a bug causing crashes on some devices. It should be patched now but we are going to keep an eye on the problem. Devices with low RAM (less than 2 GB RAM) can be still vulnerable. Starting Funds in Custom - We've added an option which allows changing the starting funds for the players in custom games from 0 to 20 000 Pounds. Highlighted information in Press Bio - The information about preferable stimulant in the Press Bio is now in italics. The bug on first career letter fix - On some devices, there was a bug messing the first letter in the career from Francisco. It was hard to trace because it didn't appear on the second or next time. Menu window for Custom and Career updated - new UI design.
addedSummary We have traced some bugs which were reported some time ago. We managed to fix them but we are going to keep watching the reports because there can be always more to it. We also wanted to add more options to the local coop custom games, which we did, but only on a micro-scale (aka starting funds). What are we going to update next? We see that a lot of you struggle with the game (which is ok for us but is not ok for the sales). We are running some test for a new solution to these problems. Hard and Dreadful difficulty won't be affected. We also want more customization, like the starting funds but in a more creative way. And yes, we are still working on the spellings and texts, but we are not focused on that at the moment.
changedWe would like to thank you for this year (it's almost a full year for us, we entered the Early Access on 17.01.2019), your support was heartwarming and helpful! We will keep working on improvements in the future. What's more? We are working on our unannounced which we hope to share with you soon!

Update 1.06

Steam post image

Update note Spelling fixes - we have fixed a few spellings (Press Bio, the letter with expedition reward) Font size in Press Bio and Opponents Bio - The font is bigger now Recompense for a strike - We've changed recompense for a strike. Now it's 3000 Pounds on Easy and 1000 Pounds on Normal. Crashing bug fix - There was a bug causing crashes on some devices. It should be patched now but we are going to keep an eye on the problem. Devices with low RAM (less than 2 GB RAM) can be still vulnerable. Starting Funds in Custom - We've added an option which allows changing the starting funds for the players in custom games from 0 to 20 000 Pounds. Highlighted information in Press Bio - The information about preferable stimulant in the Press Bio is now in italics. The bug on first career letter fix - On some devices, there was a bug messing the first letter in the career from Francisco. It was hard to trace because it didn't appear on the second or next time. Menu window for Custom and Career updated - new UI design.

Summary We have traced some bugs which were reported some time ago. We managed to fix them but we are going to keep watching the reports because there can be always more to it. We also wanted to add more options to the local coop custom games, which we did, but only on a micro-scale (aka starting funds). What are we going to update next? We see that a lot of you struggle with the game (which is ok for us but is not ok for the sales). We are running some test for a new solution to these problems. Hard and Dreadful difficulty won't be affected. We also want more customization, like the starting funds but in a more creative way. And yes, we are still working on the spellings and texts, but we are not focused on that at the moment.

We would like to thank you for this year (it's almost a full year for us, we entered the Early Access on 17.01.2019), your support was heartwarming and helpful! We will keep working on improvements in the future. What's more? We are working on our unannounced which we hope to share with you soon!

We would want to especially thank YouTubers, streamers, influencers and people talking about our game for your time and effort! Without you, there would be no Archeo: Shinar in the first place! What a year for games, what a year for archeology, what a year for us! Thank You.

Sincerely Artists Entertainment

Source

Steam News / 12 January 2020

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