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Steam News1 August 20196y ago

New easy difficulty

New easy difficulty What is going to change on easy difficulty? As you may know, we've created a special difficulty for players focused on messing around and/or the story.

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Full Archeo: Shinar update

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What changed

0 fixes2 additions2 changes0 removals
  • Gameplay
  • Balance
addedNew easy difficultyWhat is going to change on easy difficulty? As you may know, we've created a special difficulty for players focused on messing around and/or the story. In the full game, there are going to be 4 different options for difficulty, when for now in early access you can only experience 3 of them. Let us introduce Easy difficulty! But why is it different? Because it's not based on balancing numbers without changing anything in the game. With this option, the player will enable new features, which will make the game easier than ever before.
changedNew easy difficultyHonest Explorers The explorers will tell you if there's no chance for them to succeed in a random quest. This should help you choose the right ones to the task. However, this feature works only for random quests plus.
addedNew easy difficultyChildish opponents Maybe, just maybe, your opponents aren't the sharpest tools in the shed. Their reputation will grow slower, their decisions are going to be... questionable. But hey! This way you will have more time for Cuppy. And guess who have prepared 129 new songs for karaoke night? Yes, you are right! It's Robert Mond!
changedNew easy difficultyGreenhorn Landlords Who knows how to participate in a land auction? I know who don't know - your opponents. They are going to be very safe and won't risk too much on the land auctions. If you want to buy land, then just buy the bloody land. Who would stop you? General Knabl with his penny offer? We hope the easy mode will allow you to experience Archeo: Shinar in a different way. We don't want to punish people for not wanting to struggle with the economy of this world. If you are here just for the story (or for your own reasons, like establishing communism once and for all) then who are we to judge? You want easy. Here's easy. Well... It's not 'here', but it will be in the full version of the game. Cheers!

Archeo: Shinar changes

addedWhat is going to change on easy difficulty? As you may know, we've created a special difficulty for players focused on messing around and/or the story. In the full game, there are going to be 4 different options for difficulty, when for now in early access you can only experience 3 of them. Let us introduce Easy difficulty! But why is it different? Because it's not based on balancing numbers without changing anything in the game. With this option, the player will enable new features, which will make the game easier than ever before.
changedHonest Explorers The explorers will tell you if there's no chance for them to succeed in a random quest. This should help you choose the right ones to the task. However, this feature works only for random quests plus.
addedChildish opponents Maybe, just maybe, your opponents aren't the sharpest tools in the shed. Their reputation will grow slower, their decisions are going to be... questionable. But hey! This way you will have more time for Cuppy. And guess who have prepared 129 new songs for karaoke night? Yes, you are right! It's Robert Mond!
changedGreenhorn Landlords Who knows how to participate in a land auction? I know who don't know - your opponents. They are going to be very safe and won't risk too much on the land auctions. If you want to buy land, then just buy the bloody land. Who would stop you? General Knabl with his penny offer? We hope the easy mode will allow you to experience Archeo: Shinar in a different way. We don't want to punish people for not wanting to struggle with the economy of this world. If you are here just for the story (or for your own reasons, like establishing communism once and for all) then who are we to judge? You want easy. Here's easy. Well... It's not 'here', but it will be in the full version of the game. Cheers!

New easy difficulty

What is going to change on easy difficulty? As you may know, we've created a special difficulty for players focused on messing around and/or the story. In the full game, there are going to be 4 different options for difficulty, when for now in early access you can only experience 3 of them. Let us introduce Easy difficulty! But why is it different? Because it's not based on balancing numbers without changing anything in the game. With this option, the player will enable new features, which will make the game easier than ever before.

  1. Friendly Institute The Institute is going to help player after first and the second strike. How? With money! When you are struggling to pay off you explorers, the Institute will help you by sending you more money! Isn't that wonderful? Just don't spend it on Gin, ok?

  1. Honest Explorers The explorers will tell you if there's no chance for them to succeed in a random quest. This should help you choose the right ones to the task. However, this feature works only for random quests plus.

  1. Time is irrelevant Do you know that with every second delay on random quests they are getting harder and harder? No? Now you know. But don't worry, on easy difficulty, there's no delay, just take your time and pick your best explorers. But don't wait too long, you still have the time limit!

  1. Childish opponents Maybe, just maybe, your opponents aren't the sharpest tools in the shed. Their reputation will grow slower, their decisions are going to be... questionable. But hey! This way you will have more time for Cuppy. And guess who have prepared 129 new songs for karaoke night? Yes, you are right! It's Robert Mond!

  1. Expedition Difficulty Description Every expedition is going to have a description telling the player how hard it is. No more evaluation of the risk, no more overpreparing, we are going to tell you if it will be hard. Just do you best and try to estimate what 'hard' means in the terms of your explorers' skills.

  1. Greenhorn Landlords Who knows how to participate in a land auction? I know who don't know - your opponents. They are going to be very safe and won't risk too much on the land auctions. If you want to buy land, then just buy the bloody land. Who would stop you? General Knabl with his penny offer? We hope the easy mode will allow you to experience Archeo: Shinar in a different way. We don't want to punish people for not wanting to struggle with the economy of this world. If you are here just for the story (or for your own reasons, like establishing communism once and for all) then who are we to judge? You want easy. Here's easy. Well... It's not 'here', but it will be in the full version of the game. Cheers!

Source

Steam News / 1 August 2019

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