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Steam News30 October 20205y ago

Improving the Combat System

Here's the changelog for this new small patch: A lot more icons in the map will guide you through the quests.

Full notes

Full Arcante update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix2 additions1 change0 removals
  • Gameplay
  • Maps
  • UI and audio
addedHere's the changelog for this new small patch:
changedA lot more icons in the map will guide you through the quests. Where to go and where to the delivery the quests are now both shown if the difficulty is set to "Normal" or lower, also for the side quests!
fixedFixed some typos.
addedYou can now select the char in a quicker way, with "Shift + 1/2/3/4"

Here's the changelog for this new small patch:

  • A lot more icons in the map will guide you through the quests. Where to go and where to the delivery the quests are now both shown if the difficulty is set to "Normal" or lower, also for the side quests!

  • Mobs handle attack from the distance in a smarter way, they react to attacks that come from a longer distance and once attacked, they will chase you for longer.

  • A few more fixes to make the combat feel more fluid.

  • Fixed some typos.

  • You can now select the char in a quicker way, with "Shift + 1/2/3/4"

Source

Steam News / 30 October 2020

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