Full notes
Full Arcane Mayhem update
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What changed
- Store
- Gameplay
- UI and audio
- Maps
- Performance
- Balance
Arcane Mayhem changes
Arcane Mayhem NEW
Region and Room Generation Overhaul
Added 2 new regions (using placeholder visuals)
Revamped enemy difficulty scaling and spawning
Separated Infusion Pedestal and Shop into separate rooms
Added Elite Modifier Shrine - Making the next room harder but with guaranteed artifact reward
Player Animation Overhaul
Replaced all player animations and adjusted spellcasting timings for a more responsive feel
Added spellcasting trail effects that change depending on the element of the cast spell
Spell Loadout Overhaul
Added support for *passive spells* that don't require key input
Added support for multiple loadout size configurations - will be expanded upon in later updates in form of Builds
Main Menu Overhaul
Replaced the main menu with a 3D scene of the Mystical Forest environment and player
Main Menu UI improvements
Tooltip System Overhaul
Different tooltip types depending on the content hovered
Images in tooltips
Spell tooltips will also show rarity and element type
New Spell: Cinders Eye (passive)
New Spell: Thunderstep
New Artifact: Storm in a Bottle
New Enemy: Ferocious Spider
Added a new Mystical Forest map variation
Added lots of new sound effects
Added hit marker indicator on cursor
New client icon
MISC / IMPROVEMENTS
Performance optimizations
Improved enemy healthbar visuals
Made one-element builds more viable
Made Stat Shards in shop show the stats received before purchase
Made frost status effect deal damage once applied instead of only slowing
Made spell infusion process and UI more intuitive
Made UI particles glow for a more polished look
Made the shopkeeper look at the player
Changed bullet hell boss attack
Baseline crit chance is now 5% not 0%
Made gaining Vitality also gain HP
Adjusted Frostlashes spell knockback
Made a trail show on the player feet after acquiring the Fleetfoot Shoes artifact
Spell mastery gain balancing
Replaced some UI icons
A warning notification will now be shown when clicking play with an empty loadout
Tons of various fixes, visual and other improvements
Source
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