In this update6
Full notes
Full Arcadian Days update
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Repeated intro
Hello everyone, after a lot of hard work, I am happy to finally share that the 'New Summer' update for Arcadian Days is available! This is merely part 1 of the update, with part 2 coming next week with a new map!
What changed
- Maps
- Gameplay
- Performance
- UI and audio
Arcadian Days changes
As the game has been quite significantly changed, you will need to start a fresh save!
Main features
Performance and bug fixes
The most important aspect is the massively improved performance and crash fixes based on your kind feedback! Optimization without the use of artificial upscaling is very important, so as always let me know how the game performs for you.
New Area and Tutorial
A new tutorial area that introduces you to the context and gameplay of the game in hopefully a much smoother and intuitive way! The new area is called Bucaz Hill, with plenty of things to explore after the tutorial. The area will expand with future updates.
Re-worked Ult Plain and Moshia Dragobete
The two maps should seem relatively familiar but with some fresh changes! The homestead is now bigger and will continue to expand.
Other changes
UI and inventory has had a refresh!
Some animals now populate Bucuria, they are still under work by the me and some models and animations are placeholders!
Quests should be much clearer now in progression.
So much more coming
I was very eager to share this update with you soon, so i released the initial part of it now! The next part will feature a reworked Zuzuiata Hills, fast travel, new adventures and quests and much more!
As always, please leave your feedback on the forums and Discord, I go through everything!
Many thanks for your support,
Cal, Arcadian Days Developer
Source
Changelog.gg summarizes and formats this update. How we read updates.
