Full notes
Full Arbiter update
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What changed
- UI and audio
Mostly fixes this week, with support for standing VR setups added! The biggest news is that all known networking bugs have been squashed. With that taken care of I'll be spending the next few weeks focused on marketing related stuff, so post a discussion if you want to get a big match going. Features: -Standing Mode: Added the ability to spin 90 degrees with the left touchpad/joystick. -Added team scores on the wrist HUD -Players that join during a match in progress will spawn in the lobby until they shoot the starting orb Fixes: -Fixed an issue that could unbalance teams on match join -Fixed an issue could allow for kills to count for multiple points when master client is migrated -Joining during arbitration sequence works now
Source
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