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Steam News10 October 20258mo ago

Aracore Astromining Ventures Demo 1.45

Changed the default 'grab' component on the drone ship: Drones how have 'nuclear magnets' at their front Hold the grab key white touching an object to attach it to the drone Release the key to release the magnet As alwa

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Full notes

Full AraCore Astromining Ventures update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition11 changes0 removals
  • Gameplay
  • UI and audio
  • Balance
  • Fixes
  • Maps
changedChanged the default 'grab' component on the drone ship:As always, the mass and velocity of objects attached to you will affect your movement
addedChanged the default 'grab' component on the drone ship:The grappling tail grabber is still installed, enabled in ship systems
changedReplaced 'slow movement' input with 'stop'this will attempt to stop a ship in place, without rotating it
changedReplaced 'slow movement' input with 'stop'pressing any movment input while stopping will cancel the stop
changedReplaced 'slow movement' input with 'stop'attempting to stop while grappling/holding objects may not be reliable!
changedReplaced 'slow movement' input with 'stop'ships with damaged engines will not be able to perform this action

AraCore Astromining Ventures changes

changedAs always, the mass and velocity of objects attached to you will affect your movement
addedThe grappling tail grabber is still installed, enabled in ship systems
changedthis will attempt to stop a ship in place, without rotating it
changedpressing any movment input while stopping will cancel the stop
changedattempting to stop while grappling/holding objects may not be reliable!

Changed the default 'grab' component on the drone ship:

  • Drones how have 'nuclear magnets' at their front

Hold the grab key white touching an object to attach it to the drone

Release the key to release the magnet

As always, the mass and velocity of objects attached to you will affect your movement

  • The grappling tail grabber is still installed, enabled in ship systems

  • Only one 'grab' component can be activated at one time

Replaced 'slow movement' input with 'stop'

  • this will attempt to stop a ship in place, without rotating it

  • pressing any movment input while stopping will cancel the stop

  • attempting to stop while grappling/holding objects may not be reliable!

  • ships with damaged engines will not be able to perform this action

Added scan-time indicator for scanner

  • 'detailed' scans of objects need around 2 seconds of scan contact time

  • contact time indicator is shown underneath scanner

  • audio tone indicated detailed scan completion

Reworked music and sound implementation to fix issues from some users

  • Music looping is now imperfect: tracks have a short pause before the loop, fix incoming

Rebalanced collision damage

  • collisions at slow relative speeds will not cause any damage

  • overall, this makes drones more durable, but doesn't affect damage to asteroids

Fixed volume control sliders

  • now they work properly!

Added parallax backgrounds to make stages prettier

  • lovely!

Source

Steam News / 10 October 2025

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