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Steam News26 June 20251y ago

Improvements & Fixes

Updated controls and interface After listening to pilot feedback, Aracore Chief Operations Officer and engineering mastermind Tully has completed drone upgrades!

Full notes

Full AraCore Astromining Ventures update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes6 additions5 changes0 removals
  • UI and audio
  • Maps
  • Gameplay
changedUpdated controls and interfaceAfter listening to pilot feedback, Aracore Chief Operations Officer and engineering mastermind Tully has completed drone upgrades! Details below:
addedUpdated controls and interfaceAdded lateral thrusters to drones (to move sideways)
changedUpdated controls and interfaceIncreased power of reverse thrusters
addedUpdated controls and interfaceAdded targeting overlay (enabled/disabled in ship systems menu)
addedUpdated controls and interfaceAdded ammo count interface
changedUpdated controls and interfaceSlightly bigger is the control scheme update:

AraCore Astromining Ventures changes

changedAfter listening to pilot feedback, Aracore Chief Operations Officer and engineering mastermind Tully has completed drone upgrades! Details below:
addedAdded lateral thrusters to drones (to move sideways)
changedIncreased power of reverse thrusters
addedAdded targeting overlay (enabled/disabled in ship systems menu)
addedAdded ammo count interface

Updated controls and interface

After listening to pilot feedback, Aracore Chief Operations Officer and engineering mastermind Tully has completed drone upgrades! Details below:

  • Added lateral thrusters to drones (to move sideways)

  • Increased power of reverse thrusters

  • Added targeting overlay (enabled/disabled in ship systems menu)

  • Added ammo count interface

Slightly bigger is the control scheme update:

  • Added keyboard-and-mouse controls, using a visible cursor that the ship rotates towards

  • Added two different gamepad mappings (dual-stick and dpad)

Any feedback on the changes is always welcome! Do we need a 'reduced engine power' mode where speed and rotation is slower?

Future difficulty adjustments

The second biggest issue for many in the demo was the difficulty of the asteroid-strike intro stage (now appropriately renamed "Impossible Odds". I'm planning on adding an alternate stage with some peaceful mining (the asteroid strike will still happen in the story, you'll just not have to deal with it!) and making it clear that there's an "action" route and a "peaceful" through the game that the player can choose.

As it is, for most of the rest of the game, the player will be choosing (sometimes indirectly, sometimes directly) to opt for mining missions, where time is not an issue, and chaos is minimal, or play the more action-oriented corporate espionage missions, so it makes sense to start the game as it goes on!

Special Thanks

A huge thank you to the various players who've posted suggestions and issues that allowed some bug fixes and improvements!

I'm tired now, so I'm going to bed.

Source

Steam News / 26 June 2025

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