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Steam News1 February 20224y ago

Aquamarine v1.0.6 Patch Notes

EDIT: New quick patch added that addresses problems with some users experiencing a crash when loading Area Two. A fix was also made for a bug causing one pod upgrade to not activate properly.

In this update1

Full notes

Full Aquamarine: Explorer's Edition update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

12 fixes3 additions6 changes0 removals
  • Performance
changedEDIT: New quick patch added that addresses problems with some users experiencing a crash when loading Area Two. A fix was also made for a bug causing one pod upgrade to not activate properly.As we near the two-week anniversary of Aquamarine 's release, the game continues to be updated regularly. This latest patch is another big one, with a bunch of important bug fixes and some even more important changes to resource balance and mechanics. Check out the main points below:
changedEDIT: New quick patch added that addresses problems with some users experiencing a crash when loading Area Two. A fix was also made for a bug causing one pod upgrade to not activate properly.v1.0.6 Patch Notes
fixedEDIT: New quick patch added that addresses problems with some users experiencing a crash when loading Area Two. A fix was also made for a bug causing one pod upgrade to not activate properly.Fixed a bug causing an upgrade item to spawn in the wrong place
fixedEDIT: New quick patch added that addresses problems with some users experiencing a crash when loading Area Two. A fix was also made for a bug causing one pod upgrade to not activate properly.Fixed a bug causing some tiles in the final area to become unusable
fixedEDIT: New quick patch added that addresses problems with some users experiencing a crash when loading Area Two. A fix was also made for a bug causing one pod upgrade to not activate properly.Fixed a bug causing softlocks in the final area when certain environment effects appeared
fixedEDIT: New quick patch added that addresses problems with some users experiencing a crash when loading Area Two. A fix was also made for a bug causing one pod upgrade to not activate properly.Fixed a bug causing an upgrade ability to incorrectly highlight objects out of range

Aquamarine: Explorer's Edition changes

changedAs we near the two-week anniversary of Aquamarine 's release, the game continues to be updated regularly. This latest patch is another big one, with a bunch of important bug fixes and some even more important changes to resource balance and mechanics. Check out the main points below:
changedv1.0.6 Patch Notes
fixedFixed a bug causing an upgrade item to spawn in the wrong place
fixedFixed a bug causing some tiles in the final area to become unusable
fixedFixed a bug causing softlocks in the final area when certain environment effects appeared

EDIT: New quick patch added that addresses problems with some users experiencing a crash when loading Area Two. A fix was also made for a bug causing one pod upgrade to not activate properly.

As we near the two-week anniversary of Aquamarine's release, the game continues to be updated regularly. This latest patch is another big one, with a bunch of important bug fixes and some even more important changes to resource balance and mechanics. Check out the main points below:

v1.0.6 Patch Notes

  • Fixed a bug causing an upgrade item to spawn in the wrong place

  • Fixed a bug causing some tiles in the final area to become unusable

  • Fixed a bug causing softlocks in the final area when certain environment effects appeared

  • Fixed a bug causing an upgrade ability to incorrectly highlight objects out of range

  • Fixed a bug causing an environmental puzzle to not spawn properly

  • Fixed a bug causing some environmental puzzles to not open properly

  • Fixed a bug causing certain upgrade items to be uncollectable

  • Fixed a bug causing multiple upgrades to be activated simultaneously

  • Fixed a bug causing some corpses to not update properly

  • Fixed a bug causing some corpses not to spawn

  • Fixed a bug causing softlocks when the pod gained or lost a move

  • Fixed a number of visual inconsistencies & small code errors

  • Added a spot on the ground beneath light shafts to make them easier to see

  • Added more resource spawns to the final area when first entering

  • Changed the pod upgrades to now gain a charge when collecting any gem

  • Changed the gardening mechanics to now allow plants to grow faster

  • Updated the end credits to scroll more quickly & be skippable

That should be it for this new batch of updates. Now reaching the end of the game should be a lot smoother for everyone. Good luck!

🌊👁🌐 - Team Moebial

Source

Steam News / 1 February 2022

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