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Steam News3 October 20223y ago

The Future of Aquamarine is Just Around the Corner...

Hello, Seekers! It's been a long and eventful summer for everyone at Moebial Studios, as we've been balancing big life changes with our non-stop work on updating Aquamarine and getting it ready for consoles.

Full notes

Full Aquamarine: Explorer's Edition update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello, Seekers!

What changed

0 fixes11 additions4 changes0 removals
  • Gameplay
  • Events
  • UI and audio
addedAfter my partner and I settled into our new life with our adorable baby boy (he's 6 months old now!), I got straight to work on a brand-new, "enhanced" version of Aquamarine . This comprehensive revamp will be the version we release on consoles, and will also be immediately available as a free update on PC. I've been looking at this as Aquamarine v2.0 , because it greatly expands the game's features and addresses a huge amount of the player feedback we've received since launch.
addedHere's a quick rundown of what's been changed and added...
addedNew game mode EXPLORE introduces the option to safely experience Aquamarine 's world & story without consequences
addedNew game mode EXPERT introduces a "hardcore" difficulty option for those looking for a serious test of their survival skills and knowledge of the planet's ecosystem
addedA brand-new save system has been added, giving players three individual save slots to load and reset as they wish
addedMultiple new features have been added to the underwater survival pod, including an optional tool-tip system that explains the functions of each of control when you hover over it

Aquamarine: Explorer's Edition changes

addedAfter my partner and I settled into our new life with our adorable baby boy (he's 6 months old now!), I got straight to work on a brand-new, "enhanced" version of Aquamarine . This comprehensive revamp will be the version we release on consoles, and will also be immediately available as a free update on PC. I've been looking at this as Aquamarine v2.0 , because it greatly expands the game's features and addresses a huge amount of the player feedback we've received since launch.
addedHere's a quick rundown of what's been changed and added...
addedNew game mode EXPLORE introduces the option to safely experience Aquamarine 's world & story without consequences
addedNew game mode EXPERT introduces a "hardcore" difficulty option for those looking for a serious test of their survival skills and knowledge of the planet's ecosystem
addedA brand-new save system has been added, giving players three individual save slots to load and reset as they wish

It's been a long and eventful summer for everyone at Moebial Studios, as we've been balancing big life changes with our non-stop work on updating Aquamarine and getting it ready for consoles. So much has happened over here, I figured it was time to finally let everyone know what we've got cooking!

After my partner and I settled into our new life with our adorable baby boy (he's 6 months old now!), I got straight to work on a brand-new, "enhanced" version of Aquamarine. This comprehensive revamp will be the version we release on consoles, and will also be immediately available as a free update on PC. I've been looking at this as Aquamarine v2.0, because it greatly expands the game's features and addresses a huge amount of the player feedback we've received since launch.

Here's a quick rundown of what's been changed and added...

  • Overall difficulty has been refined and balanced for multiple game modes, including NORMAL, RELAXED, EXPLORE, and EXPERT

  • New game mode EXPLORE introduces the option to safely experience Aquamarine's world & story without consequences

  • New game mode EXPERT introduces a "hardcore" difficulty option for those looking for a serious test of their survival skills and knowledge of the planet's ecosystem

  • A brand-new save system has been added, giving players three individual save slots to load and reset as they wish

  • Multiple new features have been added to the underwater survival pod, including an optional tool-tip system that explains the functions of each of control when you hover over it

  • The system behind all story events, visions, and dreams has been recalibrated for continuity, clarity, and consistency

  • New environment art and creature animations have been added to each exploration area

  • New rare gem power-ups can now be found hidden through each exploration area

  • Day/night cycle system has been reworked mechanically and visually

  • Multiple creature AI have been updated across all game modes

  • New functionality has been added to the island camp and garden, including the ability to use your tools by selecting them directly on screen

  • New functionality has been added to the controls, including the ability to cancel out of any action with a single button press

  • Game options now include windowed/fullscreen view toggle, three bespoke resolutions, HUD size options, and more

  • Game is fully localized for all platforms in English, French, Spanish, Chinese (Simplified), and Thai

  • A new pod color scheme and EXPERT mode are unlocked after finishing the game

And that's not to mention the countless bug fixes and bits of visual/mechanical polish that's been done along the way. Suffice it to say that this next update for Aquamarine changes the game in a major way, and I am thrilled to be able to share it with you.

In the meantime, keep your eyes peeled for more announcements and release dates...

🌊👁🌐 - Team Moebial

Source

Steam News / 3 October 2022

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