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Steam News29 January 20224y ago

Update notes for v0.11.2 (January 29th)

Tweaks regarding volumes, timings and opponent aiming Footstep volumes increased for action segments in noisy places (mid of act 1, end of act 2) Time from enemy preparation (ie. gun loading) to release (ie.

Full notes

Full Apotheorasis • Lab of the Blind Gods update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes0 additions3 changes0 removals
  • Gameplay
changedFootstep volumes increased for action segments in noisy places (mid of act 1, end of act 2)
changedTime from enemy preparation (ie. gun loading) to release (ie. firing) has been increased
changedCertain enemies' blindspot has been reduced to make them more cunning (last fight of act 2)

Apotheorasis • Lab of the Blind Gods changes

changedFootstep volumes increased for action segments in noisy places (mid of act 1, end of act 2)
changedTime from enemy preparation (ie. gun loading) to release (ie. firing) has been increased
changedCertain enemies' blindspot has been reduced to make them more cunning (last fight of act 2)

Tweaks regarding volumes, timings and opponent aiming

  • Footstep volumes increased for action segments in noisy places (mid of act 1, end of act 2)

  • Time from enemy preparation (ie. gun loading) to release (ie. firing) has been increased

  • Certain enemies' blindspot has been reduced to make them more cunning (last fight of act 2)

Source

Steam News / 29 January 2022

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