Full notes
Full Apotheorasis • Lab of the Blind Gods update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
Apotheorasis • Lab of the Blind Gods changes
Tweaks regarding volumes, timings and opponent aiming
Footstep volumes increased for action segments in noisy places (mid of act 1, end of act 2)
Time from enemy preparation (ie. gun loading) to release (ie. firing) has been increased
Certain enemies' blindspot has been reduced to make them more cunning (last fight of act 2)
Source
Changelog.gg summarizes and formats this update. How we read updates.
