What changed
1 fix0 additions0 changes0 removals
fixedWe're continuing to work hard on improving the overall gameplay and game content. What's new: - First level of the second episode added! The episode will take place in the core domain of Xilai, and starts off within the land of Fire Witches. Expect new enemy variations, weapons and a new mode-changing item! Also: - Phoenix knives damage in both modes slightly buffed - Bracers and grenade burn damage buffed - Enemy compositions slightly rehashed Fixes: - Some pathfinding issues fixed. - Some of the abusable terrain was fixed. - Some collisions were fixed. Please leave your feedback on these changes and any possible problems you encounter, and have fun! Cheers, Apocryph Devs
Apocryph: an old-school shooter changes
fixedWe're continuing to work hard on improving the overall gameplay and game content. What's new: - First level of the second episode added! The episode will take place in the core domain of Xilai, and starts off within the land of Fire Witches. Expect new enemy variations, weapons and a new mode-changing item! Also: - Phoenix knives damage in both modes slightly buffed - Bracers and grenade burn damage buffed - Enemy compositions slightly rehashed Fixes: - Some pathfinding issues fixed. - Some of the abusable terrain was fixed. - Some collisions were fixed. Please leave your feedback on these changes and any possible problems you encounter, and have fun! Cheers, Apocryph Devs
We're continuing to work hard on improving the overall gameplay and game content.
What's new
- First level of the second episode added! The episode will take place in the core domain of Xilai, and starts off within the land of Fire Witches. Expect new enemy variations, weapons and a new mode-changing item!
Also
- Phoenix knives damage in both modes slightly buffed - Bracers and grenade burn damage buffed - Enemy compositions slightly rehashed Fixes: - Some pathfinding issues fixed. - Some of the abusable terrain was fixed. - Some collisions were fixed. Please leave your feedback on these changes and any possible problems you encounter, and have fun! Cheers, Apocryph Devs