Full notes
Full Apocalypse - Zombie City update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- UI and audio
Apocalypse - Zombie City changes
The demo for Apocalypse - Zombie City has received several updates aimed at enhancing the gameplay experience. Here is a list detailing the changes:
A tutorial has been added to aid players in understanding the game controls, making it more accessible.
The player movement speed has been increased for improved agility.
The zombie movement speed has been increased to improve the pacing of the game for the player's experience.
The interval for coin de-spawning has been extended, ensuring coins take less time to vanish from the game.
Modifications have been implemented in the UI to enhance user experience.
If you encounter any bugs or encounter issues with the update, please don't hesitate to share them on the discussion board. If you have any questions, thoughts, or feedback, we highly value your input and are eager to hear your thoughts.
Thank you for taking the time to read this announcement.
Source
Changelog.gg summarizes and formats this update. How we read updates.
