Full notes
Full Apocalypse Survivors update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Maps
Development of the full version of 《Complete Horror》 has made great progress. I've once again made time to update the game I created solo.
After thinking for a long time, I finally decided to upgrade the engine version of 《Apocalypse Survivors》. I hope that after the upgrade, I can bring every user a smoother gameplay experience. Normally, such a risky modification shouldn't be done. But to be able to add more content to the game in the future, I still made up my mind to do it.
Steam post imageAbout the Bugs: These are issues I missed in my previous updates, and I'm truly sorry they've existed for so long. The missing hair in the character preview for the two new characters' accessories was only discovered by me during this engine upgrade.
Steam post imageAbout the Flamethrower Buff: After upgrading the engine, I played the game for a while longer and felt that the flame spray damage was a bit unbalanced, so I decided to buff it. By the time players unlock this character, you will have already been playing for a long time, so I hope this character can bring you more satisfying and exciting gameplay.
Steam post imageThese are all the contents of this update. I hope you all enjoy it.
About future content: I'm currently planning more complex random maps, which has been a bit challenging for me, but I'm confident I can solve it. I will try to add elements like obstacle traversal, and include more enclosed and narrow levels. Some skill logic may be adjusted to fit these new levels. Please stay tuned.
Source
Changelog.gg summarizes and formats this update. How we read updates.
