In this update1
Full notes
Full Apocalypse ? No ! update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- UI and audio
- Maps
- Fixes
- Performance
Apocalypse ? No ! changes
Update 1.7.0.0 is now available! On the agenda: hordes of zombies, a complete overhaul of the co-op mode, a new dialogue system, and many more refinements to various aspects of the game!
Here are the patch notes:
New Features:
Hordes of zombies have arrived! When you arrive in an old town, there's a good chance you'll encounter its former inhabitants. Those who manage to single-handedly eliminate a horde of zombies will be rewarded!
- The co-op mode has been revampedan interface to launch the 2-player mode has been added!
You will need to connect at least one controller to launch the mode.
Split screen is here! No more struggling to stay together, you can now explore an entire map while splitting up.
Many local multiplayer elements have been reviewed, fixed, and improved to make the overall experience much more satisfying!
NPC dialogues have been revamped! Dialogue can now display textures and change color. Here's an example of how it looks in-game:
This system will be used more in future updates that will modify the dialogue of certain NPCs.
Minor Change:
4 NPCs that were still using the old NPC system have been updated!
Added a key to the user interface to indicate how to reload a weapon.
Fixes of Bugs:
The AI of wolves has been modified so that they stick less to walls when moving.
Fixed texture bugs affecting NPCs.
Fixed the display of certain keys in the interface.
Fixed the display of certain keys in the interface.
Fixed numerous bugs related to interaction between the co-op player and mobs.
Fixed player animation bugs.
Fixed a bug and a crash related to the NPC "Nathan".
Source
Changelog.gg summarizes and formats this update. How we read updates.
