In this update4
Full notes
Full Antimatter Dimensions update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey Everyone,
What changed
- Gameplay
- Store
- Events
- UI and audio
- Balance
- Fixes
Antimatter Dimensions changes
It’s been two years since the release of Antimatter Dimensions on Steam. Since then, Reality has been released on Mobile, and changes have been made across web and mobile versions. This update aims to bring the Steam version up-to-date with the other two versions.
Once again, thank you for playing Antimatter Dimensions!
Major things:
Added a new perk
Added Android testers in credits
Additional QoL and information:
Study Presets now carry over when you start over, and Companion Glyph will not leave you too
Swapped cel2 and Perk shop unlocks
TS131 now has an additional effect
Enter key now works in autobuyer inputs to apply changes
Reward of achievement 118 now improves Sacrifice autobuyer
Glyph preset settings are now including/increased by default
Glyph recycle now checks the Glyph effects with Glyph level set in Reality autobuyer
Added a new cel7 upgrade mimicking EM40
Added a show all tabs button in tab modify modal
Added a display when Auto EC is disabled by requirement lock
Added an option to swap symbol and border colors on Glyphs
Added a functionality to change the visible resource on Modern UI
Added a new modal for adjusting exponent notation formatting more flexibly
Automator now ignores blackhole command while it is being disabled
EM1000 requirement is now Eternity in 5 seconds or less
Study tree will now automatically respec when exiting an EC
Disabled a rebuyable TP upgrade in cel7, because it caused confusion to many players
Rebalanced 3rd milestone of 5th bar due to the above upgrade deletion
Various minor text changes
Added a Spent TT as an Automator currency
Added a cel 5 symbol to the celestial Glyph cosmetic set
Minor UI Changes:
Adjusted perk layouts for new DAB perk
Made Glyph sorting order consistent in showcase modal
Added light and dark Glyph rarity colorblind palettes
Improved wording of BI upgrades
Added rounded corners to some buttons
Adjusted a cel 3 symbol size in the Glyph cosmetic
ID and TD purchase buttons are now less often to shrink
IC rewards are now always visible even if it was not completed yet
Disabled Sacrifice button if you unlocked Achievement 118 and Sacrifice Autobuyer is enabled
Adjusted various minor UI glitches
Bugfixes:
Fixed link to Synergism
Fixed tooltip in TD tab
Fixed offline progress bug
Fixed Glyph Rarity color bug in popup
Fixed automator pause command ticking wrongly
Fixed a NaN display bug with certain autobuyer inputs
Fixed some buggy behavior for saves without START perk
Fixed TS192 gave console error while it is being disabled
Fixed wording on cel7 dilation modal claiming that EP will not be gained
Fixed ! not being parsed properly when used in study strings in automator scripts
Fixed Max All TD button not behaving properly with an active Telemechanical Process lock
Fixed Effarig Glyphs in presets were messed up bug because of the internal format change
Fixed Glyph preset did not pick the highest level Glyphs while level:increased is selected
Fixed remnant count not being properly reset when entering cel7 dilation with animation on
Fixed EC TT cost being calculated incorrectly when using EC! functionality and tree respec simultaneously
Fixed constant data not being properly carried over on full completion and migrated data on saves affected by this bug
Fixed a BH pulse does not apply during offline progress
Fixed a BH inversion is active while it is being disabled
Fixed a BH inversion slider is visible while it is being disabled
Removed duplicated achievement page text on Design theme
Prevented offline progress from going above the 1e6 limit that the
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