In this update7
Full notes
Full Antimatter Dimensions update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
- Events
- Fixes
- Store
- UI and audio
Antimatter Dimensions changes
Hi Everyone!
We’ve made quite a few adjustments, bug fixes, and additions over the past month and a half. We wanted to make sure to post here for those users who may not have access to our Discord.
In this current patch:
Spoilers tags for Reality related content
Balance changes:
EC4 infinity requirement scales slower (50M => 25M per tier)
EC11 goals have been reduced by e50 on all tiers
Improved visibility for cel3 hints (progress is now always visible and accumulates 10x faster)
Made Black Hole auto-pulse always force charging at 99%, removed adjustability for charge rate
Momentum grows 2.5x faster
Reduced final singularity milestone (8e45 => 2.5e45)
Speedruns now also start with achievements 35 and 76
New QoL:
Made Time Study tree import text persist between closing the modal
Added "Respec and load" buttons/options for Time Study loading
Added
"Sort by Level" to glyph inventory
Auto-EC now holds (but doesn't complete) the next one when paused
Bugfixes:
Modern-Metro themes now have the correct AD color
Cloud save conflict option buttons now work properly
"Buy 10" multiplier now always shows
Crunch modal no longer shows up pre-break with hotkeys
Next EC rewards now show "Next:" even when capped
EC requirements no longer scale up after max completions
Fixed
Companion Glyph still counting as a glyph in some cases (LE, nav, achievements)
Fixed
black hole-related achievements not affecting displayed interval/duration
Cel5 times now account for storing real time
Cel6 text now updates properly after destabilization
Minor changes:
Improved Cloud conflict detection (eternities in early eternity and max Dilated Time in dilation)
Added ability to hide Google info when Cloud saving
Added "Common Abbreviations" to H2P
Added max replicanti text
Reduced IP/min and EP/min hiding thresholds on prestige buttons
Added an outline for fully-completed EC studies
Added
cel3
icon to cosmetics
Made paperclips less invisible
Fixed more minor typos and made many minor wording improvements
In prior patches:
Steam Specific
F10 was added as a Fullscreen hotkey
Zooming was been added and can be accessed by pressing CTRL with either the - or + keys. Pressing CTRL and 0 will reset the zoom to 100%. This zoom level is stored locally and kept on reload of the game.
Added Discord Rich Presence for Windows Users which will display your game progress in Discord if activity status and steam-linking are enabled in discord settings
Fixed Ticker Link related bugs
Ui Size for the old Ui was improved quite a bit
A bug that allowed unlimited web access was squashed
A purchasing bug was also squashed
Game should use slightly less CPU
Mechanic Changes
Buffed Break Infinity passive infinity generation upgrade (Cap is now once per 100ms instead of 165ms and is reached at a fastest of 50ms instead of 33ms)
Limited offline ticks to a minimum length of 50ms
The Companion Glyph no longer counts as a Glyph for the purposes of Glyph-based requirements
Made clicking challenge header switch to the tab of the innermost challenge
Changed
EU1 perk
to apply to all forms of eternity gain, not just manual ones
Bugfixes
Fixed EM6 being disabled even if EM200/EM1000 are still locked
Fixed EM200 applying when auto-eternity is in the wrong mode
Made
EU1
apply properly on-purchase
Made
EU2 always check before EP-based autobuyers trigger
Fixed being able to enter
cel7 while in another celestial reality
Fixed autobuyers being unmodifiable in early
cel7
Fixed
ECB
using current IP instead of max IP
Cleared
Source
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