Full notes
Full AntharioN update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
Major changes: - The level cap now virtually removed. This shouldn't really change much practically speaking. - Foe levels are no longer visible. This is related to the first item. Instead, the foe’s hp/max hp will be visible if it’s within several levels of your party or if you have sufficient Lore. - Skill and attribute points granted during level ups are now subject to diminishing returns past level 14. - 100 Foraging now results in 2% less random drops than before. - The lock picking system has been totally overhauled. It's now a fixed value single skill check system. Each lock has a difficulty value, if your lock picking meets or exceeds it then you'll be able to open it 100% of the time assuming you have a pick. Each time you open a lock one pick is removed. - Training Skill points now has a base cost of 125 instead of 90. - Barter 100 is now 5% less effective.
Source
Changelog.gg summarizes and formats this update. How we read updates.
