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Steam News7 August 201510y ago

Version 1.1.9

Here's what's new: - You can now mouse over signs in towns from any distance. - The combat tutorial now mentions that hitting 'v' will toggle combat visibility mode.

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What changed

0 fixes0 additions1 change0 removals
  • UI and audio
changedHere's what's new: - You can now mouse over signs in towns from any distance. - The combat tutorial now mentions that hitting 'v' will toggle combat visibility mode. - Selectively added more and better loot to a number of dungeons scattered across the world. - The weight of your shield swap slot is now counted as carry weight. - Lag experienced when walking in the Silver Spoon Inn at night while on the Medium and Low graphics settings has been reduced. - Magic items are now slightly cheaper. - You can now enter the prison, whereas before its stairs leading down were non-clickable. - Fixed a bug where holding down the mouse while pressing ESC would allow you to keep on walking despite having the main menu open. - Fixed a locked chest in Valingrad which also required a non-existent key. - A bug involving trying to persuade Pippen after a failed persuasion attempt was fixed. - Clicking while moused over a distant friendly NPC will now move you towards it. - Fixed a bug in Luna's basement that would occasionally cause the wrong combat music to play. - Chickens and sheep now have small dialog scripts. Note: certain changes will only take affect after starting a new game.

Here's what's new

- You can now mouse over signs in towns from any distance. - The combat tutorial now mentions that hitting 'v' will toggle combat visibility mode. - Selectively added more and better loot to a number of dungeons scattered across the world. - The weight of your shield swap slot is now counted as carry weight. - Lag experienced when walking in the Silver Spoon Inn at night while on the Medium and Low graphics settings has been reduced. - Magic items are now slightly cheaper. - You can now enter the prison, whereas before its stairs leading down were non-clickable. - Fixed a bug where holding down the mouse while pressing ESC would allow you to keep on walking despite having the main menu open. - Fixed a locked chest in Valingrad which also required a non-existent key. - A bug involving trying to persuade Pippen after a failed persuasion attempt was fixed. - Clicking while moused over a distant friendly NPC will now move you towards it. - Fixed a bug in Luna's basement that would occasionally cause the wrong combat music to play. - Chickens and sheep now have small dialog scripts.

Note

certain changes will only take affect after starting a new game.

Source

Steam News / 7 August 2015

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