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Latest Another Dungeon Game updates
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- Another Dungeon Game
Even More Infinite Dungeon!
I am happy to announce that today's Alpha update brings some big changes to the Infinite Dungeon. Now you can dive deeper and deeper into the dungeon, facing more powerful foes and getting better loot along the way. Thi…
Patch notes4 changesFixGameplay - Another Dungeon Game
Here Comes the Loot!
Good afternoon, and Happy Thanksgiving! Today, I have released a massive update to the Alpha version of the game! Let us dive right into what's in the patch: All base items from levels 1 - 60 have been added, bringing t…
Store4 changesBalanceGameplay - Another Dungeon Game
Item Requirements Added!
The latest update for Another Dungeon Game is out, introducing stat requirements for items. Equipment that you do not meet the requirements for will now be highlighted in red on the inventory screen, and the necessary s…
Store1 change - Another Dungeon Game
New Loot System is Out!
The latest update for Another Dungeon Game is here for all Alpha Testers, bringing with it a much more interesting loot system! Before, the loot tables would change radically every 4 -5 levels. With the new system, new…
Announcement2 changesGameplay - Another Dungeon Game
Shockwave Skill Upgrades have Arrived!
Work continues on fleshing out the Brute class. Today's patch introduces the first Skil Upgrade Tree for the class, Shockwave! Punch your way through walls of foes with this piercing wave of raw power. For Alpha Testers…
Announcement1 changeBalance - Another Dungeon Game
The Paladin Passive Tree is Here!
I am happy to announce that the Paladin Passive Tree has been added as the first subclass of the Brute! Bringing a range of defensive options as well as some powerful offensive choices, the Paladin is sure to get the at…
Patch notes4 changesGameplayServer - Another Dungeon Game
[UPDATE] Brute Passive Tree Added!
This patch adds the new Brute tree that will work alongside the upcoming Paladin and Gladiator subclasses to create a complete character class. While most passives remain the same as they were during early Alpha testing…
Announcement6 changesFixGameplay




