Work continues on fleshing out the Brute class. Today's patch introduces the first Skil Upgrade Tree for the class, Shockwave! Punch your way through walls of foes with this piercing wave of raw power.
Full notes
Full Another Dungeon Game update
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What changed
0 fixes0 additions2 changes0 removals
Gameplay
Balance
changedWork continues on fleshing out the Brute class. Today's patch introduces the first Skil Upgrade Tree for the class, Shockwave! Punch your way through walls of foes with this piercing wave of raw power. For Alpha Testers, the build is live now.
changedAlso in this update is a change to the power of Skill Upgrades. Spending a point on any Skill Upgrade for a skill also grants a passive 10% damage bonus to the skill, for a total bonus of 50% at max tier. This damage increase is additive with other damage multipliers for Skill Upgrades, meaning that taking an upgrade that reduces your damage by 10% will equal a 0% change in damage.
Another Dungeon Game changes
changedWork continues on fleshing out the Brute class. Today's patch introduces the first Skil Upgrade Tree for the class, Shockwave! Punch your way through walls of foes with this piercing wave of raw power. For Alpha Testers, the build is live now.
changedAlso in this update is a change to the power of Skill Upgrades. Spending a point on any Skill Upgrade for a skill also grants a passive 10% damage bonus to the skill, for a total bonus of 50% at max tier. This damage increase is additive with other damage multipliers for Skill Upgrades, meaning that taking an upgrade that reduces your damage by 10% will equal a 0% change in damage.
Work continues on fleshing out the Brute class. Today's patch introduces the first Skil Upgrade Tree for the class, Shockwave! Punch your way through walls of foes with this piercing wave of raw power. For Alpha Testers, the build is live now.
Also in this update is a change to the power of Skill Upgrades. Spending a point on any Skill Upgrade for a skill also grants a passive 10% damage bonus to the skill, for a total bonus of 50% at max tier. This damage increase is additive with other damage multipliers for Skill Upgrades, meaning that taking an upgrade that reduces your damage by 10% will equal a 0% change in damage.