Full notes
Full Another Brick in The Mall update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- Performance
Another Brick in The Mall changes
Patch Notes 0.26.0
- AddedNew business: Fitness Center. Customers at your mall want to get in shape: fulfill their demand by opening a gym!
- AddedNew research project: Fitness Center.
- AddedNew objects: Treadmill and Weight bench.
Added: Modded products can now be tied to a vanilla research project (look for the node in the modding guide).
Changed: Thieves no longer contribute to global dissatisfaction when caught.
Changed: Products now have an anti-theft tag by default.
Changed: Pre-multiplied alpha (sprites have a slightly thicker outline).
Fixed: Ability to dismiss/close notifications in ultrawide mode.
Fixed: Various machines no longer attracting customers if they were behind a staff-only door at one point.
Fixed: Glitchy grass tiles in the summer.
0.26.1
Changed: Fitness center patrons will now go for a prefered exercise (running or bench press) instead of going for whatever was built first.
Fixed: (attempt) fall back to other options when the primary monitor would fail to respond to resolution query.
0.26.2
- ChangedUpdated to GLFW 3.3.
Fixed: Janitors would stop collecting trash if at one point all the garbage pickup areas were full (typically after a strike).
- FixedNew pre-multiplied alpha would create a square 'shadow' when lots of sprites were stacked.
Translators can check the strings.xml changelog in this post: https://steamcommunity.com/workshop/discussions/18446744073709551615/1646544348824510668/?appid=521150 If you have bugs to report, please post in the appropriate Discussions: http://steamcommunity.com/app/521150/discussions/1/ If you are experiencing crashes, please follow the instructions and post in this thread: https://steamcommunity.com/app/521150/discussions/1/282992646970591669/
Source
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