Full notes
Full Anomaly Directive update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
Anomaly Directive changes
Operators,
The Steam Summer Sale is live, so I wanted to put out a small patch while there are some new players checking out the game.
This update makes the higher-fright scares feel more evenly paced, so they should land a little more consistently across a shift instead of feeling too bunched up or uneven.
I also fixed a bug where achievements were not always being awarded correctly. If you ran into that, sorry about the trouble. Any missing achievements will be awarded when the game is booted up.
Thanks again to everyone who has played, wishlisted, reviewed, or shared the game. It all helps a ton.
Good luck Operators!
Source
Changelog.gg summarizes and formats this update. How we read updates.
