Full notes
Full Anode Heart: Layer Null update
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Repeated intro
Hello everyone,
What changed
- Fixes
- Gameplay
This is a small fixes 'n' tweaks patch, changelog below. Let me know if you find anything wrong!
A few tiny QoL changes and fixes: * Fix for mysterious energy reset happening sometimes when a player has negative energy * Losing to grunts and bosses in Techno HQ teleports you back to the nearest save point * Pressing X/cancel while any filter is on in the deck editor screen will first clear that filter * Fixed Dynahan in-battle summon not losing dazed on round end * Fixed Dark Neiree + Scorched Earth bug * Fixed 'Rainbow Fox' achievement * Increased Bits gain by.. a bit
Card changes: * Factory Reset (and Gira trigger) -> +2 machine energy, but cost increases by 1 for each Factory Reset in your trash * Milkay -> cost: 3 any. (-2 if there's a fairy on the field) * Faeriee -> no bonus * Super Accel -> added suspend(3) * Wiseraph -> removed non-targeting * Scrap Lift (Scrapir trigger) -> added tunneling * Virus Inject -> prevents using Viruses for the rest of the Round * Stick Pull -> +1 earth energy * Volteryon -> attacks last in battle. Bonus upped to +2/+2 * Burn Copy -> 3 energy instead of 2 * Max Toxee and Vortex triggers are now special variants of Virus Inject/Decompile (removed restrictions)
Source
Changelog.gg summarizes and formats this update. How we read updates.
