Full notes
Full Anode Heart: Layer Null update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello everyone,
What changed
- Performance
- UI and audio
- Gameplay
In this patch, I've upgraded the game's engine to the latest version, which should reduce the number of area transition crashes by a significant amount. The rendering engine has also been switched to 'Compatibility' which should make the game run on a wider range of hardware.
If you are experiencing any issues due to these changes, please let me know in the comments!
We also have the Indonesian language in the game now (big thanks to Nivalyx!) and two new features: - Deck Import/Export functions, which allow you to easily export your deck into a file and share it online - Card and NPC deck modding
And some fixes & tweaks: - Surrender enabled at any time (no longer need to wait for your turn) - Fix recycling effects breaking hand limit - Fix Anurot/Magmafir interaction - Fix wrong RNG seeding (bug was Burrie redrawing itself with its effect) - Quest tabs color fix
.: Quick modding info:.
To mod cards, create a folder called `cards` in the same directory as the game's save files. You will need to know the json card definition structure, and the card's ID (which is in 99% cases just its name without spaces, e.g. Cardee -> Cardee.json, Card Drive -> CardDrive.json)
Here's the json definition for `Cardee`: https://pastebin.com/rFjGcggs
The rest I'll be sharing in the Discord, where I'll also be answering any questions the community will have about modding. Hopefully we'll see some interesting card/npc modpacks!
Let me know if you have any feedback or questions in the comments below, or in the Discord. Thank you!
Source
Changelog.gg summarizes and formats this update. How we read updates.
