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Steam News24 December 20241y ago

v0.3.17 Patch

Happy holidays everyone! This update brings online PvP (first version) and some improvements. This first version of PvP supports host/join/spectate via game codes.

Full notes

Full Anode Heart: Layer Null update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes3 additions3 changes0 removals
  • Gameplay
  • Store
  • Balance
changedHappy holidays everyone! This update brings online PvP (first version) and some improvements. This first version of PvP supports host/join/spectate via game codes. Lobbies, match-making and friends are planned for future releases. Join the Discord to look for players willing to fight! Including me ;)
addedI also received feedback regarding early game difficulty and will draft a plan to smoothen out the experience for new players. There's an idea of making a "card school" next to the (or inside the) Card Shop where you can learn more about different deck and element archetypes, as well as get or buy full starter decks. Let me know what you think!
changedFeatures: * Online PvP v0.1, supports Host/Join/Spectate via code
addedQoL: * Both Trash piles can be viewed at any time now (e.g. during foe's turn) * Field can be viewed now while in card search screen * Armor is passed on when evolving * Added a hint box when searching for cards
changedBalancing: * Slight nerf for Vixel's first fight * Saplee DNA fight set life to 3 * Reduced cooldowns of double booster tamers
addedCard Changes: * Bouldra: Bonus -> +1/+1, Front clause removed * Earthquake: damages enemy only * Stream Swap: (new) +1 water energy * Droppleganger: summons a lv.? dummy dropple instead of lv.2 dropple * Dropple: removed non-attacking clause

Anode Heart: Layer Null changes

changedHappy holidays everyone! This update brings online PvP (first version) and some improvements. This first version of PvP supports host/join/spectate via game codes. Lobbies, match-making and friends are planned for future releases. Join the Discord to look for players willing to fight! Including me ;)
addedI also received feedback regarding early game difficulty and will draft a plan to smoothen out the experience for new players. There's an idea of making a "card school" next to the (or inside the) Card Shop where you can learn more about different deck and element archetypes, as well as get or buy full starter decks. Let me know what you think!
changedFeatures: * Online PvP v0.1, supports Host/Join/Spectate via code
addedQoL: * Both Trash piles can be viewed at any time now (e.g. during foe's turn) * Field can be viewed now while in card search screen * Armor is passed on when evolving * Added a hint box when searching for cards
changedBalancing: * Slight nerf for Vixel's first fight * Saplee DNA fight set life to 3 * Reduced cooldowns of double booster tamers

Happy holidays everyone! This update brings online PvP (first version) and some improvements. This first version of PvP supports host/join/spectate via game codes. Lobbies, match-making and friends are planned for future releases. Join the Discord to look for players willing to fight! Including me ;)

I also received feedback regarding early game difficulty and will draft a plan to smoothen out the experience for new players. There's an idea of making a "card school" next to the (or inside the) Card Shop where you can learn more about different deck and element archetypes, as well as get or buy full starter decks. Let me know what you think!

v0.3.17 full changelog:

Features: * Online PvP v0.1, supports Host/Join/Spectate via code

QoL: * Both Trash piles can be viewed at any time now (e.g. during foe's turn) * Field can be viewed now while in card search screen * Armor is passed on when evolving * Added a hint box when searching for cards

Bugfixes: * Post-processing effects in battle * Leviadora's passive * Total shards collected in best-of-3 matches (for EXP) * Kobalth DNA shard fix

Balancing: * Slight nerf for Vixel's first fight * Saplee DNA fight set life to 3 * Reduced cooldowns of double booster tamers

Card Changes: * Bouldra: Bonus -> +1/+1, Front clause removed * Earthquake: damages enemy only * Stream Swap: (new) +1 water energy * Droppleganger: summons a lv.? dummy dropple instead of lv.2 dropple * Dropple: removed non-attacking clause

Next, I'll start/continue working on v0.4 content (Lava Zone)! It's gonna be fire...!

See you in January!

Source

Steam News / 24 December 2024

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