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Steam News14 January 20242y ago

v1.0.6.5 improvements patch

Hello everyone, I decided to take one more week to focus on improvements, before tackling Mythicals. This patch brings some new features and tweaks that might help fix some of the gripes with the game's mechanics.

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Hello everyone,

What changed

0 fixes3 additions0 changes0 removals
  • Gameplay
  • UI and audio
addedI decided to take one more week to focus on improvements, before tackling Mythicals. This patch brings some new features and tweaks that might help fix some of the gripes with the game's mechanics. I hope these changes will make the overall experience better. If you have any feedback, please let me know.
added[major] * Redesigned new Tama storage interface * Raised reboot limit by 1 extra reboot * World Map is now obtainable immediately from Mr. Shishi (old save files that don't have the World Map will also have it now by default) * Wild Overworld Tama level indicators * EXP curve tweaks ("Easy" is a bit steeper now, while "Normal" and "Steep" are a bit less steep) * Starters and lots of stage one Tama now have the "Easy" EXP curve
added[minor] * Reduced the too high levels of early daytime area Tama (like Crables) * All "Claw" techs are now Contact techs * Added heart/sword icons on cards * Added Glitch Frag location indicators on the World Map * Added "Story Quest" indicator in the quests' HUD, for quests that advance the Plot * Tournament ambush calculation tweaks (it's the same as wild Tama ambush calculation now) * Extra EXP bonus is (proportionally) given to Active Tama whose level is less than the highest Tama level on your party * Added more Red Whistles to shops * Kylfou's Passive (Supersonic) now also gives 1 Speed Up * Forest and cave battle ground tiles updated * "Tiny Wing" set to 2/2/3 * Bash, Peck and Claw CP set to 4

I decided to take one more week to focus on improvements, before tackling Mythicals. This patch brings some new features and tweaks that might help fix some of the gripes with the game's mechanics. I hope these changes will make the overall experience better. If you have any feedback, please let me know.

Changelog:

[major] * Redesigned new Tama storage interface * Raised reboot limit by 1 extra reboot * World Map is now obtainable immediately from Mr. Shishi (old save files that don't have the World Map will also have it now by default) * Wild Overworld Tama level indicators * EXP curve tweaks ("Easy" is a bit steeper now, while "Normal" and "Steep" are a bit less steep) * Starters and lots of stage one Tama now have the "Easy" EXP curve

[minor] * Reduced the too high levels of early daytime area Tama (like Crables) * All "Claw" techs are now Contact techs * Added heart/sword icons on cards * Added Glitch Frag location indicators on the World Map * Added "Story Quest" indicator in the quests' HUD, for quests that advance the Plot * Tournament ambush calculation tweaks (it's the same as wild Tama ambush calculation now) * Extra EXP bonus is (proportionally) given to Active Tama whose level is less than the highest Tama level on your party * Added more Red Whistles to shops * Kylfou's Passive (Supersonic) now also gives 1 Speed Up * Forest and cave battle ground tiles updated * "Tiny Wing" set to 2/2/3 * Bash, Peck and Claw CP set to 4

Source

Steam News / 14 January 2024

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