In this update5
Full notes
Full Anno 117: Pax Romana update
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What changed
- Events
- Fixes
- Performance
- Gameplay
- Maps
Anno 117: Pax Romana changes
Release Date: Thursday, May 28th, 2026, at 6PM UTC
Changelog
General
Fixed an issue with “Prophecies of Ash” DLC achievements not being visible in Ubisoft Connect
Fixed an issue that prevented Obsidian tiles groundplate (HoF) from being built
Fixed an issue with groundplates flickering under certain circumstances
Fixed another issue that would result in ship names changing upon province transfer
Fixed the missing patrol setting for Caeso in the game setup screen
CTRL/SHIFT can now be used to unload items from ships without opening the trade menu
Adjusted the following specialists:
Aolian Modist: also affects gold production of the Lyres production chain
- Maxima Cottiusremoved Sheep and added SeaSnails, TyrianPurple and Flax production buildings to Loungers Chain
Liable Ensurer: now applies its trade discounts correctly
Prima Quartienus: now applies its trade discounts correctly
Fixed “dead tiles” in several harbour areas
The province map filters no longer affect minimap and trade route map
Diplomacy & Military
Rivals will no longer declare war immediately upon early contact with the player / AI is now less aggressive in early-game
Rivals will now surrender immediately after their first island is conquered by the Emperor
Rivals properly take into consideration if a war declaration would result in a rebellion
The island capture progress is now not reset anymore if units move too far from the villa
The military AI now has a higher priority to capture the villa to take over the island instead of chasing units
Multiplayer
Fixed an issue that prevented players to join multiplayer sessions [ROMUS-58080-05] after cancelling the “waiting for host”
Quests
Made it clearer in the campaign on which island the villa has to be built for the quest
Source
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