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Steam News27 May 20261mo ago

Anno 117: Pax Romana – Patch 1.5.2

Release Date: Thursday, May 28th, 2026, at 6PM UTC Changelog General Fixed an issue with “Prophecies of Ash” DLC achievements not being visible in Ubisoft Connect Fixed an issue that prevented Obsidian tiles groundplate

In this update5

Full notes

Full Anno 117: Pax Romana update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

7 fixes2 additions2 changes2 removals
  • Events
  • Fixes
  • Performance
  • Gameplay
  • Maps
fixedGeneralFixed an issue with “Prophecies of Ash” DLC achievements not being visible in Ubisoft Connect
fixedGeneralFixed an issue that prevented Obsidian tiles groundplate (HoF) from being built
fixedGeneralFixed an issue with groundplates flickering under certain circumstances
fixedGeneralFixed another issue that would result in ship names changing upon province transfer
fixedGeneralFixed the missing patrol setting for Caeso in the game setup screen
addedGeneralCTRL/SHIFT can now be used to unload items from ships without opening the trade menu

Anno 117: Pax Romana changes

fixedFixed an issue with “Prophecies of Ash” DLC achievements not being visible in Ubisoft Connect
fixedFixed an issue that prevented Obsidian tiles groundplate (HoF) from being built
fixedFixed an issue with groundplates flickering under certain circumstances
fixedFixed another issue that would result in ship names changing upon province transfer
fixedFixed the missing patrol setting for Caeso in the game setup screen

Release Date: Thursday, May 28th, 2026, at 6PM UTC

Changelog

General

  • Fixed an issue with “Prophecies of Ash” DLC achievements not being visible in Ubisoft Connect

  • Fixed an issue that prevented Obsidian tiles groundplate (HoF) from being built

  • Fixed an issue with groundplates flickering under certain circumstances

  • Fixed another issue that would result in ship names changing upon province transfer

  • Fixed the missing patrol setting for Caeso in the game setup screen

  • CTRL/SHIFT can now be used to unload items from ships without opening the trade menu

  • Adjusted the following specialists:

    • Aolian Modist: also affects gold production of the Lyres production chain

    • Maxima Cottiusremoved Sheep and added SeaSnails, TyrianPurple and Flax production buildings to Loungers Chain
    • Liable Ensurer: now applies its trade discounts correctly

    • Prima Quartienus: now applies its trade discounts correctly

  • Fixed “dead tiles” in several harbour areas

  • The province map filters no longer affect minimap and trade route map

Diplomacy & Military

  • Rivals will no longer declare war immediately upon early contact with the player / AI is now less aggressive in early-game

  • Rivals will now surrender immediately after their first island is conquered by the Emperor

  • Rivals properly take into consideration if a war declaration would result in a rebellion

  • The island capture progress is now not reset anymore if units move too far from the villa

  • The military AI now has a higher priority to capture the villa to take over the island instead of chasing units

Multiplayer

  • Fixed an issue that prevented players to join multiplayer sessions [ROMUS-58080-05] after cancelling the “waiting for host”

Quests

  • Made it clearer in the campaign on which island the villa has to be built for the quest

Source

Steam News / 27 May 2026

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