In this update6
Full notes
Full Anno 117: Pax Romana update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Events
- Fixes
- Store
- UI and audio
Anno 117: Pax Romana changes
Release Date: June 18th, 2026, at 6 PM UTC
Highlights
Adding support for the Blooming Cities Pack
Fixed main Prophecies of Ash quest not triggering
Added gold and coal producers to Vulcan’s buffs
Fixed construction grids disappearing
Fixed raiders spawning reinforcements near enemies
Improvements & Changes
Gameplay
Added a new “Landscaping Patterns” cosmetic category with “Ambrosian Forest” and “Celtic Forest” garden patterns
It’s now possible for co-op players to change the skin of an object from one they don’t own to any they own
Improved the behaviour of cut grass around certain decorative ornaments
Changed the prioritization of demolish tool, so that ornaments on top of ground plates can be demolished first, then ground plates
Making peace will now properly delay any further diplomatic agreements
Rivals’ ornaments placement is now more distinct
Added all gold and coal producers to the list of Vulcan’s buffs
UI & UX
Added info to ornaments to show if they are from Hall of Fame, Twitch Drops or other sources
Added a new icon for the “Imperial Garlands” Villa skin
The selection with the Cosmetic Tool has been improved
Changed the notification timer for bankruptcy, so it does not trigger every time the player is under the threshold
Rioting units can now be more easily distinguished from the player’s military units
Bug fixes
Gameplay
Fixed an issue where the cancel button reopens the destruction notification pop-up after moving buildings to a blocked construction area
Fixed an issue where raiders would continue to spawn ships even when their enemies are near
Fixed an issue where the tremors from the volcano could be felt in Albion
Fixed an issue where the Governor Decision The Pen’s Might sometimes only showed one choice
Fixed an issue where Neferneru would immediately declare war on the player if they settled on the continental island
Fixed an issue where rival units could become stuck on another island after leaving the “Stonehenge island”
Fixed an issue where the Prophecies of Ash questline would not trigger
Fixed an issue with canals not displaying the correct number of canal tiles
Please note: you will need to rebuild a single canal tile to trigger a recalculation and get the correct number.
UI, UX & Controls
Fixed an issue where the warning icon overlapped texts in the island takeover screen
Fixed an issue where the shrine of Vulcan had the shrine of Mars icon in the global tab of the religion menu
Fixed an issue where the skin name “Default Skin” was displayed after switching to “Golden Star” skin for the flagship
Fixed an issue where the button prompt was missing for the statistics tutorial
Fixed an issue where the info-tip of the volcano phase could slightly shift side to side during certain volcano phases
Fixed an issue that would not show the current skin selection in the object menu when opened for the first time
Fixed an issue where the trade route menu and diplomacy menu were present in the start of the campaign, but not interactable; they are now hidden
Fixed an issue where the construction grids could disappear
Fixed an issue where the tutorial pop-up for obsidian quarries could not be closed
Fixed an issue where the player could lose all ways to control the camera after pressing the “Move in Formation” button while holding the ALT button
Fixed an issue where the skin selection could skip some variants when looking through them
Fixed an issue where auto-building ornamental walls around buildings would trigger a construction area blocked and could not be placed
Removed the effect tray from ornamental walls, as ornaments can’t be affected by effects
Improved diplomacy notifications now they will show named rivals in the notification
Fixed an issue where ornamental gates could overlap and duplicate when placed above diagonal roads
Art / Visuals
Fixed an issue where puddles would be visible through ground plates in Albion
Fixed an issue where the volcanic ash was unevenly spread across marble and paved quay streets
Water is now removed from the aqueduct when the aqueduct is not connected to a source
Text & Loca
Fixed a typo in The Price of Iron quest.
Removed the word “pack” from the cosmetic content in the construction menu
Changed “Manufakturen” to “Hersteller” for German language for the item “Konstruktivistin”
Updated text from “Bar” to “Menu” in the quick tools edit mode
Fixed the descriptions of Concordia’s negative reason for selling statues
Source
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