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Steam News11 May 20261mo ago

Anno 117: Pax Romana – Patch 1.5.1

Release Date: Monday, May 11th, 2026, at 10 AM UTC | 11 AM CEST Bug Fixes Highlights Ships stick to their trade route again when transferring between provinces Ships keep their name when transferring between provinces A

In this update4

Full notes

Full Anno 117: Pax Romana update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

19 fixes0 additions2 changes1 removal
  • Events
  • Fixes
  • UI and audio
  • Gameplay
  • Server
changedHighlightsAmphitheatre Events are working again and can be started on different islands simultaneously
fixedGeneral[DLC 01] Fixed an issue where DLC content wouldn’t be available in offline mode on consoles
fixedGeneral[DLC 01] Fixed an issue with normal festivals no longer appearing in savegames that enabled the DLC
fixedGeneral[DLC 01] Changing the DLC-related difficulty settings now has an impact on the overall difficulty rating Fixed an issue where deactivating the volcano raised the difficulty rating instead of lowering it Tremor difficulty value is in line with it’s description in the game setup now
fixedGeneralFixed a crash that occurred when switching graphics settings from Ultra High to Low
fixedGeneralFixed an issue where deselecting units didn’t work under certain circumstances

Anno 117: Pax Romana changes

changedAmphitheatre Events are working again and can be started on different islands simultaneously
fixed[DLC 01] Fixed an issue where DLC content wouldn’t be available in offline mode on consoles
fixed[DLC 01] Fixed an issue with normal festivals no longer appearing in savegames that enabled the DLC
fixed[DLC 01] Changing the DLC-related difficulty settings now has an impact on the overall difficulty rating Fixed an issue where deactivating the volcano raised the difficulty rating instead of lowering it Tremor difficulty value is in line with it’s description in the game setup now
fixedFixed a crash that occurred when switching graphics settings from Ultra High to Low

Release Date: Monday, May 11th, 2026, at 10 AM UTC | 11 AM CEST

Bug Fixes

Highlights

  • Ships stick to their trade route again when transferring between provinces

  • Ships keep their name when transferring between provinces

  • Amphitheatre Events are working again and can be started on different islands simultaneously

  • The Trade Route Filter options do not overlap with goods any longer and are selectable again

  • The game now launches correctly when there’s no internet connection

General

  • [DLC 01] Fixed an issue where DLC content wouldn’t be available in offline mode on consoles

  • [DLC 01] Fixed an issue with normal festivals no longer appearing in savegames that enabled the DLC

  • [DLC 01] Changing the DLC-related difficulty settings now has an impact on the overall difficulty rating

    • Fixed an issue where deactivating the volcano raised the difficulty rating instead of lowering it

    • Tremor difficulty value is in line with it’s description in the game setup now

  • Fixed a crash that occurred when switching graphics settings from Ultra High to Low

  • Fixed an issue where deselecting units didn’t work under certain circumstances

  • Fixed an issue where aqueducts in blueprint mode could permanently lower the players income in certain circumstances

  • Fixed an issue with the virtual keyboard not opening when attempting to rename a Trade Route

  • Fixed an issue that prevented some keyboard shortcuts from being reset to their default

  • Difficulty settings cannot be changed anymore from the “load game” screen

  • Fixed an issue where ships travelling from Albion to Latium wouldn’t travel to their destination harbours

Multiplayer

  • [DLC 01] Fixed an issue with the volcano no longer erupting in longer multiplayer sessions

  • [DLC 01] Fixed issues related to how the questline behaves and triggers its quests in multiplayer

  • [DLC 01] Fixed an issue with the DLC activation page being available for other players than the host

  • Fixed a TRAJAN-120913-01 error desync after transition between acts in a co-op campaign

  • Fixed a TRAJAN-94473-3715 error when accepting a reinvite to a multiplayer session

  • Fixed a missing “loading state” icon for all players in the loading screen of a match

  • [Gamepad] Fixed ‘Cancel Invite’ and ‘Kick’ using the same button as ‘Join here’ in a multiplayer lobby

  • [Gamepad]Fixed ‘Reinvite’ button prompt changing to ‘Cancel Reinvite’ and back with a single input

Visuals

  • [DLC 01] Fixed an issue with building shadows on Cinis disappearing when the mouse cursor hovered over the building

  • [DLC 01] Removed some rocks on Cinis that would clip into buildings

  • Fixed an issues where the attack cones of warships would still be visible under certain circumstances even after deselecting the ship

Source

Steam News / 11 May 2026

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