What changed
1 fix0 additions0 changes0 removals
fixedCompletely changed the way that clients keep track of the server's monster positioning. This is aimed at bringing big performance improvements and better hit detection. -Enemies attack faster and more reliably when in range -Slight decrease in character walking speed -Cool text typing effect is fixed and returns to the intro -Chickens are angrier -Reduced the amount of particles on monsters for optimization. -Monster spawners now trickly in spawns instead of spawning all at once, for performance benefits.
Animyst changes
fixedCompletely changed the way that clients keep track of the server's monster positioning. This is aimed at bringing big performance improvements and better hit detection. -Enemies attack faster and more reliably when in range -Slight decrease in character walking speed -Cool text typing effect is fixed and returns to the intro -Chickens are angrier -Reduced the amount of particles on monsters for optimization. -Monster spawners now trickly in spawns instead of spawning all at once, for performance benefits.
-Completely changed the way that clients keep track of the server's monster positioning. This is aimed at bringing big performance improvements and better hit detection. -Enemies attack faster and more reliably when in range -Slight decrease in character walking speed -Cool text typing effect is fixed and returns to the intro -Chickens are angrier -Reduced the amount of particles on monsters for optimization. -Monster spawners now trickly in spawns instead of spawning all at once, for performance benefits.