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Steam News25 December 20214y ago

Performance updates and improvements to monster AI

-Completely changed the way that clients keep track of the server's monster positioning. This is aimed at bringing big performance improvements and better hit detection.

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Full Animyst update

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What changed

1 fix0 additions0 changes0 removals
  • Performance
fixedCompletely changed the way that clients keep track of the server's monster positioning. This is aimed at bringing big performance improvements and better hit detection. -Enemies attack faster and more reliably when in range -Slight decrease in character walking speed -Cool text typing effect is fixed and returns to the intro -Chickens are angrier -Reduced the amount of particles on monsters for optimization. -Monster spawners now trickly in spawns instead of spawning all at once, for performance benefits.

Animyst changes

fixedCompletely changed the way that clients keep track of the server's monster positioning. This is aimed at bringing big performance improvements and better hit detection. -Enemies attack faster and more reliably when in range -Slight decrease in character walking speed -Cool text typing effect is fixed and returns to the intro -Chickens are angrier -Reduced the amount of particles on monsters for optimization. -Monster spawners now trickly in spawns instead of spawning all at once, for performance benefits.

-Completely changed the way that clients keep track of the server's monster positioning. This is aimed at bringing big performance improvements and better hit detection. -Enemies attack faster and more reliably when in range -Slight decrease in character walking speed -Cool text typing effect is fixed and returns to the intro -Chickens are angrier -Reduced the amount of particles on monsters for optimization. -Monster spawners now trickly in spawns instead of spawning all at once, for performance benefits.

Source

Steam News / 25 December 2021

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