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Steam News16 May 20251y ago

Update #2 – Even More Action Based on Your Feedback!

Thank you so much for all the feedback after the first update – it’s been incredibly helpful! Based on your input, we’ve prepared a new set of changes to make the gameplay more dynamic and enjoyable.

Full notes

Full Anime FPS: Guns vs Magic update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix3 additions2 changes0 removals
  • Gameplay
  • Balance
  • UI and audio
addedThank you so much for all the feedback after the first update – it’s been incredibly helpful! Based on your input, we’ve prepared a new set of changes to make the gameplay more dynamic and enjoyable. Here’s what’s new:
changed🐻 More action! – Boss fights are now more intense and dynamic. – Additional enemies now appear along the routes between objectives. – Extra bears spawn in villages during the boss encounter.
fixed🔫 Combat and balance improvements – Enemies that are resistant to a specific elemental weapon now display shield indicators when hit. – It is no longer possible to kill enemies through portals. – The pistol is now set to single-shot mode, as originally intended. – Fixed a bug that caused slow firing speed for the pistol on some systems. – Weapon range rebalanced (pistol and rifle).
added🗺️ UI and dialogue improvements – Goddess portraits now appear during their mission-related dialogue. – Side dialogues take up less space on screen. – Most dialogues can now be skipped. – Objective locators are more visible and easier to follow. – Shop and weapon loading tutorial has been improved – clearer and more helpful.
changed🏃‍♂️ Player parameter balance – Adjusted values for: height, stamina, jump, and dash.
addedAnd this is just the beginning – more updates are on the way! 🚀 If you haven’t already, add the game to your wishlist – and don’t forget to join our Discord to share feedback, chat with other players, and stay up to date! 💬 Steam post image

Anime FPS: Guns vs Magic changes

addedThank you so much for all the feedback after the first update – it’s been incredibly helpful! Based on your input, we’ve prepared a new set of changes to make the gameplay more dynamic and enjoyable. Here’s what’s new:
changed🐻 More action! – Boss fights are now more intense and dynamic. – Additional enemies now appear along the routes between objectives. – Extra bears spawn in villages during the boss encounter.
fixed🔫 Combat and balance improvements – Enemies that are resistant to a specific elemental weapon now display shield indicators when hit. – It is no longer possible to kill enemies through portals. – The pistol is now set to single-shot mode, as originally intended. – Fixed a bug that caused slow firing speed for the pistol on some systems. – Weapon range rebalanced (pistol and rifle).
added🗺️ UI and dialogue improvements – Goddess portraits now appear during their mission-related dialogue. – Side dialogues take up less space on screen. – Most dialogues can now be skipped. – Objective locators are more visible and easier to follow. – Shop and weapon loading tutorial has been improved – clearer and more helpful.
changed🏃‍♂️ Player parameter balance – Adjusted values for: height, stamina, jump, and dash.

Thank you so much for all the feedback after the first update – it’s been incredibly helpful! Based on your input, we’ve prepared a new set of changes to make the gameplay more dynamic and enjoyable. Here’s what’s new:

🐻 More action! – Boss fights are now more intense and dynamic. – Additional enemies now appear along the routes between objectives. – Extra bears spawn in villages during the boss encounter.

🔫 Combat and balance improvements – Enemies that are resistant to a specific elemental weapon now display shield indicators when hit. – It is no longer possible to kill enemies through portals. – The pistol is now set to single-shot mode, as originally intended. – Fixed a bug that caused slow firing speed for the pistol on some systems. – Weapon range rebalanced (pistol and rifle).

🗺️ UI and dialogue improvements – Goddess portraits now appear during their mission-related dialogue. – Side dialogues take up less space on screen. – Most dialogues can now be skipped. – Objective locators are more visible and easier to follow. – Shop and weapon loading tutorial has been improved – clearer and more helpful.

🏃‍♂️ Player parameter balance – Adjusted values for: height, stamina, jump, and dash.

And this is just the beginning – more updates are on the way! 🚀 If you haven’t already, add the game to your wishlist – and don’t forget to join our Discord to share feedback, chat with other players, and stay up to date! 💬 Steam post image

👉 Thanks for being with us – together, we’re building this world!

Source

Steam News / 16 May 2025

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