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Steam News4 March 20264mo ago

Version 0.5.3 Update

We’re back with another update for the Animalkind demo! This patch should address some of the most common issues. Thank you to all of the players (and your friends) who reported bugs or issues. We appreciate you!

Full notes

Full Animalkind update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions5 changes0 removals
  • UI and audio
  • Gameplay
  • Server
  • Fixes
changedHUD quest tracker opens/closes properly, especially when coming back from closing a modal.
addedStorage box can be picked up and put back down without losing it’s contents (they attempt to be added to your inventory but will drop out in the little boxes if inventory is full).
changedFishing works as a client connected to a host (i.e. the bug in multiplayer where fish would not appear in inventory).
addedSam’s shop UI is updated to match the new crafting/shop UI.
changedThe button indicators in the HUD should be a little crisper
changedA fix for the dialog issue when getting a recipe unlock in the quest flow; we are not sure we have caught 100% of cases though.

Animalkind changes

changedHUD quest tracker opens/closes properly, especially when coming back from closing a modal.
addedStorage box can be picked up and put back down without losing it’s contents (they attempt to be added to your inventory but will drop out in the little boxes if inventory is full).
changedFishing works as a client connected to a host (i.e. the bug in multiplayer where fish would not appear in inventory).
addedSam’s shop UI is updated to match the new crafting/shop UI.
changedThe button indicators in the HUD should be a little crisper

We’re back with another update for the Animalkind demo! This patch should address some of the most common issues. Thank you to all of the players (and your friends) who reported bugs or issues. We appreciate you!

Here are the specific changes this update is bringing to Animalkind:

  • HUD quest tracker opens/closes properly, especially when coming back from closing a modal.

  • Storage box can be picked up and put back down without losing it’s contents (they attempt to be added to your inventory but will drop out in the little boxes if inventory is full).

  • Fishing works as a client connected to a host (i.e. the bug in multiplayer where fish would not appear in inventory).

  • Sam’s shop UI is updated to match the new crafting/shop UI.

  • The button indicators in the HUD should be a little crisper

  • A fix for the dialog issue when getting a recipe unlock in the quest flow; we are not sure we have caught 100% of cases though.

  • Ultra sensitive controller input fixes, most visible in the shared meals UI when switching panes from left side to right and vice versa.

  • Small loc fix with friendship titles being unlocalized.

Have a wonderful week!

The Uncommon Team 🐾

Source

Steam News / 4 March 2026

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