Full notes
Full Animalistic Worlds update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Store
Fixed player graphic not switching to Hounderick's graphic in crocodile cutscene when party leader isn't Hounderick - Added new code for Weapon Shop that gives you an item I left unused for a very long TIME - Added small detail to a certain quest enemy's graphic - Made some enemy encounters wait for the proper screen brightness before they attempt to beat you up in combat (in case you saved near them and they spot you before the fadein effect finished)
Source
Changelog.gg summarizes and formats this update. How we read updates.
