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Latest ANIMAL WELL updates
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- ANIMAL WELL
More small fixes and adjustments
-- improved Korean localization -- fixed bug where walking through a certain door at a certain time would result in player exiting in the wrong place -- Sack now sparkles
Announcement1 changeFix - ANIMAL WELL
Some small fixes and adjustments
-- Fixed bug where player could reach zero heath and not die in a specific situation -- Added another fix for save files that experienced missing mock disc bug in past and never got fixed -- Added tiny hint that a certa…
Announcement1 changeFix - ANIMAL WELL
Lowered SSE4.1 requirement for CPU to SSE3
Previously the game required SSE4.1 to run. I've now made some slight modifications so as to only require SSE3. This will improve compatibility with some older CPUs.
Announcement1 changeCompatibility - ANIMAL WELL
Added Controller Speaker Toggle
You no longer need to put tape over the speaker.
Announcement1 changeGameplay - ANIMAL WELL
Small Fixes
-- Added better error message to let players know their video card or driver doesn't support dx12 -- Fixed issue where player could clip through a wall while climbing ladders in a couple spots -- Fixed a certain entity…
Security1 changeFix - ANIMAL WELL
Some more small fixes
-- fixed potential soft lock when breaking large stalactite in bat cave -- fixed potential flickering in very very very late game area -- adjusted a few vines to remove some misleading single pixels gaps in map visibili…
Announcement1 changeFixMaps - ANIMAL WELL
Fixed startup crash
This should hopefully fix a startup crash that some people were seeing! If you are still having issues let me know. Thank you for your patience!
Announcement1 changePerformance - ANIMAL WELL
More fixes!!!
-- In rare situations where you missed out on a certain late game event, in previous builds, you now have another chance to access it. -- Added an additional point where the speedrun timer flashes on screen -- adjusted…
Event2 changesFixPerformance


