Full notes
Full ANIMAL WELL update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
ANIMAL WELL changes
-- fixed potential soft lock when breaking large stalactite in bat cave -- fixed potential flickering in very very very late game area -- adjusted a few vines to remove some misleading single pixels gaps in map visibility -- fixed issue where kangaroo would on one occasion spawn one tile above the ground -- fixed black screen when exiting from a certain area and starting a new game
Source
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