Full notes
Full Angles update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
New Feature: Following Feedback from players we have begun fleshing out the Fishing Job. Jobs are ways to earn Gold or XP in the Village. When you stand on the Platform by the Lake, Fish begin to appear. If you use the Pike, you may catch these fish. These Fish can be sold to the Fishmonger for Gold. We have also added mouse-wheel weapon selection and the player Skill Level system in this update.
Changes
- Caught Fish Counter now Displays while Fishing - Fish Spawn interval reduced & Surface times increased - Wise Old Man now Talks louder - Reaching Village Map edges now Travels North, South, East & West - Player Torchlight Colour Adjusted, now correct on snow at night - Bonus Loot Sound effects no longer misleading - Skill Point Upgrade now applies Full HP as expected. - Shops Now display Regen Amounts adjusted by Skill Levels. - Sleeping Stamina Regen is now affected by Stamina Skill Level. - Skill Level is calculated from your Total Skill Points. - Skill Level now Displayed in Church Menu, below your Name. - Skill Level gives 50 % Bonus to Sleeping Stamina Regen; --- at Lvl 10 on Easy Difficulty --- at Lvl 20 on Normal Difficulty --- at Lvl 30 on Hard Difficulty - Mouse Wheel Control Method added for Fast Weapon Selection.
Fixes
* Various text and labeling now displaying correctly * East / West Edge Triggers now correctly aligned on all maps * Weird Villager Moved * Treestump removed from Road DEMO PLAYERS: You will also be updated to this version. Early Access Builds will begin to diverge as we go on, so this will always be stated in patch notes (where a Demo update is also rolled out). Thanks for Playing! Tom http://www.ShogunateGames.com
Source
Changelog.gg summarizes and formats this update. How we read updates.
