New Feature: With this update we are adding travel between maps. Similarly to DND you can choose to Go North, South, East or West. By reaching the Edge of a map & pushing E you will travel.
Full notes
Full Angles update
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What changed
0 fixes1 addition1 change0 removals
Maps
UI and audio
addedNew Feature: With this update we are adding travel between maps. Similarly to DND you can choose to Go North, South, East or West. By reaching the Edge of a map & pushing E you will travel. As New Biomes are introduced this will become more complex. There is currently no coastline, so East/West Travel is infinite. The Bounty Board is still used to leave the Village! Travel between Biomes as you head North or South.
changedChanges: - Long & Lat system introduced - Map Edges now Transport you around the World - Time No Longer Cycles on Leaving the Village. - Time Cycles when Travelling, returning to the Village & Sleeping. - 50 HP now Restored on Revival after being Defeated. - Arrow Count Now Displays correctly in Fletcher menu. - Stat point changes now gives 100% health as intended. - Fish Hitbox is now Doubled, use the Pike to catch fish! - Player Class Ability now labelled "Double Damage" - Sound Effects now muted during loading screen. Fixes: * Moved House and loot inside bounds on tutorial map. * Fishmonger now displays "eat in" for Grilled Fish. * Church Voice Samples, modulation fixed.
Angles changes
addedNew Feature: With this update we are adding travel between maps. Similarly to DND you can choose to Go North, South, East or West. By reaching the Edge of a map & pushing E you will travel. As New Biomes are introduced this will become more complex. There is currently no coastline, so East/West Travel is infinite. The Bounty Board is still used to leave the Village! Travel between Biomes as you head North or South.
changedChanges: - Long & Lat system introduced - Map Edges now Transport you around the World - Time No Longer Cycles on Leaving the Village. - Time Cycles when Travelling, returning to the Village & Sleeping. - 50 HP now Restored on Revival after being Defeated. - Arrow Count Now Displays correctly in Fletcher menu. - Stat point changes now gives 100% health as intended. - Fish Hitbox is now Doubled, use the Pike to catch fish! - Player Class Ability now labelled "Double Damage" - Sound Effects now muted during loading screen. Fixes: * Moved House and loot inside bounds on tutorial map. * Fishmonger now displays "eat in" for Grilled Fish. * Church Voice Samples, modulation fixed.
New Feature: With this update we are adding travel between maps. Similarly to DND you can choose to Go North, South, East or West. By reaching the Edge of a map & pushing E you will travel. As New Biomes are introduced this will become more complex. There is currently no coastline, so East/West Travel is infinite. The Bounty Board is still used to leave the Village! Travel between Biomes as you head North or South.
Changes
Long & Lat system introduced
Map Edges now Transport you around the World
Time No Longer Cycles on Leaving the Village.
Time Cycles when Travelling, returning to the Village & Sleeping. - 50 HP now Restored on Revival after being Defeated. - Arrow Count Now Displays correctly in Fletcher menu. - Stat point changes now gives 100% health as intended. - Fish Hitbox is now Doubled, use the Pike to catch fish! - Player Class Ability now labelled "Double Damage" - Sound Effects now muted during loading screen.
Fixes
* Moved House and loot inside bounds on tutorial map. * Fishmonger now displays "eat in" for Grilled Fish. * Church Voice Samples, modulation fixed.
Thanks for Playing! Tom http://www.ShogunateGames.com