Full notes
Full Angelstruck update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Performance
- Fixes
Changes
Slightly reduced player hitbox
Slightly increased invincibility duration after getting hit
Added flicker FX to player invincibility
Minor changes to player sprite
Increased Vidomnus laser damage
Slightly increased most projectile damage
Enlarged Inquisitor hitbox
Increased health globe drop rate in Warmup and Easy Mode
Adjusted score achievement requirements
Bug Fixes
Fixed score FX getting stuck in perk screen
Fixed health change indicator at the start of a run
Fixed a bug that could duplicate perks in inventory
Fixed a bug that prevented pausing gameplay in perk screen
Fixed a bug that causes accidental perk selection
Source
Changelog.gg summarizes and formats this update. How we read updates.
