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Steam News1 August 202618d ago

Hotfix v1.1.2

hi again all! just another quick hotfix. 3 items were not consumed upon inventing their corresponding upgrades. Additionally, these upgrades were able to be invented WITHOUT having these items in your inventory.

Full notes

Full Angel Essence update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes0 additions0 changes0 removals
  • Gameplay
  • Fixes
  • Performance
fixedhi again all! just another quick hotfix.
fixed3 items were not consumed upon inventing their corresponding upgrades. Additionally, these upgrades were able to be invented WITHOUT having these items in your inventory. This has been fixed.
fixedFixed an oversight where the final boss could be killed early using explosive nodes.
fixedFixed an oversight where Angelique's after-images (produced by dash, plummet, etc) were not being disposed of. This caused memory leak-like issues where framerate would gradually get lower and lower the more afterimages were created. This has been fixed, and should increase FPS.

Angel Essence changes

fixedhi again all! just another quick hotfix.
fixed3 items were not consumed upon inventing their corresponding upgrades. Additionally, these upgrades were able to be invented WITHOUT having these items in your inventory. This has been fixed.
fixedFixed an oversight where the final boss could be killed early using explosive nodes.
fixedFixed an oversight where Angelique's after-images (produced by dash, plummet, etc) were not being disposed of. This caused memory leak-like issues where framerate would gradually get lower and lower the more afterimages were created. This has been fixed, and should increase FPS.

hi again all! just another quick hotfix.

  • 3 items were not consumed upon inventing their corresponding upgrades. Additionally, these upgrades were able to be invented WITHOUT having these items in your inventory. This has been fixed.

  • Fixed an oversight where the final boss could be killed early using explosive nodes.

  • Fixed an oversight where Angelique's after-images (produced by dash, plummet, etc) were not being disposed of. This caused memory leak-like issues where framerate would gradually get lower and lower the more afterimages were created. This has been fixed, and should increase FPS.

Source

Steam News / 1 August 2026

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