What changed
2 fixes3 additions1 change0 removals
- Gameplay
- Fixes
- UI and audio
fixedhi again everyone! another quick hotfix.
fixedFixed a bug where plummet state would stay active after landing on certain angled slopes.
changedStopped Angelique's movement on pickup of collectables to prevent unwanted falls.
addedAdded 4K resolution option in Settings menu.
addedAdded a live Essence counter in the bottom right of the screen. This makes it more clear how much Essence you gain, AND how much Essence you lose when being attacked. This counter is on by default, but can be toggled off in the Settings Menu.
addedin the next update, i plan on adding more control options - players have requested the option to 1) have an inverted run button, 2) option to rebind Wallrun to a different key, and 3) option to use the Jump button as a kick button while midair. i want to address all 3 of these things if possible.
Angel Essence changes
fixedhi again everyone! another quick hotfix.
fixedFixed a bug where plummet state would stay active after landing on certain angled slopes.
changedStopped Angelique's movement on pickup of collectables to prevent unwanted falls.
addedAdded 4K resolution option in Settings menu.
addedAdded a live Essence counter in the bottom right of the screen. This makes it more clear how much Essence you gain, AND how much Essence you lose when being attacked. This counter is on by default, but can be toggled off in the Settings Menu.
hi again everyone! another quick hotfix.
Fixed a bug where plummet state would stay active after landing on certain angled slopes.
Stopped Angelique's movement on pickup of collectables to prevent unwanted falls.
Added 4K resolution option in Settings menu.
Added a live Essence counter in the bottom right of the screen. This makes it more clear how much Essence you gain, AND how much Essence you lose when being attacked. This counter is on by default, but can be toggled off in the Settings Menu.
thank you all so much for playing! 44 positive Steam reviews is absolutely nuts.
in the next update, i plan on adding more control options - players have requested the option to 1) have an inverted run button, 2) option to rebind Wallrun to a different key, and 3) option to use the Jump button as a kick button while midair. i want to address all 3 of these things if possible.
g3bsoft