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Steam News19 February 20264mo ago

NextFest Update!

"Halo" from Heaven Headquarters 🪽 Thanks so much to everyone who has checked out, streamed, and reviewed the Angel Clicker demo thus far!!

Full notes

Full Angel Clicker update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix3 additions4 changes0 removals
  • Gameplay
  • UI and audio
  • Balance
  • Fixes
  • Compatibility
addedAdded a scene near the end of the Demo to introduce a new "friend" + Artifacts! (If you have a save file from after this point, please feel free to click Reset File in the Settings.)
addedThe Speedrun Achievement has been removed! However, for those who enjoy time-based challenges, the option to view a Speedrun Timer has been added to the Settings Menu.
changedNew Setting added: "Show on Max Level". When toggled on, Upgrades will continue to show (grayed-out) in the Build Menus even when maxed out.
changedBalance: Reduced the Max Level of Stone Gather to prevent a soft-lock related to super-expensive Golden Timber.
changedBalance: Made the first level of Angel Academy buffs Ascension Codes and Rallying Cry completely free, to encourage players to try them out without losing precious Genesis supplies.
addedMany tutorials and tooltips have been revised/added for clarity.

Angel Clicker changes

addedAdded a scene near the end of the Demo to introduce a new "friend" + Artifacts! (If you have a save file from after this point, please feel free to click Reset File in the Settings.)
addedThe Speedrun Achievement has been removed! However, for those who enjoy time-based challenges, the option to view a Speedrun Timer has been added to the Settings Menu.
changedNew Setting added: "Show on Max Level". When toggled on, Upgrades will continue to show (grayed-out) in the Build Menus even when maxed out.
changedBalance: Reduced the Max Level of Stone Gather to prevent a soft-lock related to super-expensive Golden Timber.
changedBalance: Made the first level of Angel Academy buffs Ascension Codes and Rallying Cry completely free, to encourage players to try them out without losing precious Genesis supplies.

"Halo" from Heaven Headquarters 🪽

Thanks so much to everyone who has checked out, streamed, and reviewed the Angel Clicker demo thus far!! We so appreciate your support 💙

We have a number of updates to the demo at this time, including but not limited to:

  • Added a scene near the end of the Demo to introduce a new "friend" + Artifacts! (If you have a save file from after this point, please feel free to click Reset File in the Settings.)

  • Replaced the under-construction visuals for the Tower to be more clear and satisfying.

  • The Speedrun Achievement has been removed! However, for those who enjoy time-based challenges, the option to view a Speedrun Timer has been added to the Settings Menu.

  • New Setting added: "Show on Max Level". When toggled on, Upgrades will continue to show (grayed-out) in the Build Menus even when maxed out.

  • BalanceReduced the Max Level of Stone Gather to prevent a soft-lock related to super-expensive Golden Timber.
  • Balance: Made the first level of Angel Academy buffs Ascension Codes and Rallying Cry completely free, to encourage players to try them out without losing precious Genesis supplies.

  • Many tutorials and tooltips have been revised/added for clarity.

  • BugFixed a bug where the camera could shake while pressing and holding when zoomed in.
  • Linux, Mac, and Steam Deck builds are currently under testing, and we hope to have these ready by NextFest!

As always, please let us know what you thought, or if you encounter any bugs. (By accessing the feedback form on the main menu + settings + end of demo.)

P.S. The full release is on schedule for the second half of March!

Hope to see you then,

Tonic & Ikiru

Source

Steam News / 19 February 2026

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