In this update3
Full notes
Full Ancient Wars: Medieval Crusades update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
- Performance
- Fixes
Ancient Wars: Medieval Crusades changes
Greeting Strategists!
First of all, thank you all for supporting the project and continuing to build such a fantastic community.
I'm excited to bring you a brand-new campaign, something many of you have been asking for, along with a host of exciting improvements. As always, the community is my top priority, and I truly hope this update adds countless hours of enjoyment to your gameplay experience.
Below is the list with all the content of this update:
New Campaign: The Persian Ilkhanate (9 Missions)
New Storehouse Model for the Mongols (now fits with the civilization)
Improved building construction pathing (now decorative animals on the map do not block building construction)
Added Custom Scaffolds for the construction of all Arab buildings
New Texture for the Byzantine Trading Fort building
Added recruitment animations for each unit in the Mongol Spirit Tent
Fixed crash when loading some save games
Fixed crash when recruiting units in the Mongol Spirit Tent
Fixed bug in the Mongol Bow animation on horseback that caused crashes
Fixed text errors that appeared in the Polish and Hungarian versions of the game
I hope you like this update and feel free to give your feedback or any suggestions as always.
Official Discord of the game:
Link
Source
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