Full notes
Full Ancient Treasure 法爾斯編年史:上古秘寶 update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- Balance
New Contents
Chapter 4 of story mode is available.
- New equipment addedsix weapons, one shield and five armors. 3. “Tower of Trials” mode major update: “Tower of Trials” and story mode now use the same set of character, equipment and Monster Gem data. There are 3 trials available. (For those quests regarding Tower of Trials, if the quests had been completed, it will remain completed. For those not completed yet, the completion of the quests follows the requirements of new system.)
Bugs Fixed
The AI-controlled companions will bypass the obstacles when use ranged attacks or skills.
The AI-controlled companions will now try to attack the enemy you are aiming for.
The lasting time error of certain buffs are fixed.
The category setting of skill “Sprint” are changed from “Bow” to “Magic.”
Game experience & balance improvements
The setting of viewing angle switch will be kept when proceeds to the next region or goes back to the village.
The skill and animation variety of boss Griffin the Stormy are improved.
The skill casting frequency of certain monsters are decreased.
The skill set of character Euclid is adjusted, with more skills available.
Certain scenes are improved.
The values of certain weapons are adjusted.
Source
Changelog.gg summarizes and formats this update. How we read updates.
